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0.16 Discussion Thread

Discussion in 'General Discussion' started by Nadeox1, May 3, 2019.

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  1. Danny Werewolf

    Danny Werewolf
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    I know it's not small, I'm downloading it right now. I meant that all that I can see in the hotfix is the black screen fix.
     
    • Like Like x 1
  2. CaptainZoll

    CaptainZoll
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    Something I was wondering about, with the recent re-proportioning of the SBR, sunburst, moonhawk, etk800, etc. Has it been considered to adjust the overall size/engine displacement of the pigeon to reflect the 550cc era regulations? imo, it would help with the variety of vehicles a little bit, as it is currently quite close in size to the piccolina, and would make the 600 version even more lively and fun to drive.
     
    • Agree Agree x 3
  3. PinheadLarry

    PinheadLarry
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    Hope this hasn't been mentioned yet, but the eSRB4 is incredibly touchy if you're taking off from a stop, regardless of which motor you use.

    And I think I saw this mentioned as well, but the DRLs really shouldn't do the amber-white flash, it should be amber-off on whatever is blinking.

    EDIT: Also just noticed that on West Coast there's a good texture gap on the shoreline + some of the tree surrounds (straight and slightly to the left of the default spawn location), and there's also some extreme pop-in, especially on trees and power poles (only noticed on West coast so far, haven't done any other maps).

    https://cdn.discordapp.com/attachme...7482747904/screenshot_2019-05-03_22-16-46.png

    https://cdn.discordapp.com/attachme...drive_Screenshot_2019.05.03_-_22.47.38.71.png

    https://cdn.discordapp.com/attachme...drive_Screenshot_2019.05.03_-_22.40.27.36.png
     
    #143 PinheadLarry, May 4, 2019
    Last edited: May 4, 2019
  4. king_michael_III

    king_michael_III
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    Dec 23, 2016
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    I'm experiencing quite a bit of UI lag and game mode is turned off. What should I do?
     
  5. killstreak451

    killstreak451
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    upload_2019-5-3_21-15-9.png



    is this the right thread to report on this?
     
    • Informative Informative x 1
  6. galaxynote2

    galaxynote2
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    Aug 18, 2013
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    My Covet taillights are misplaced ever so slightly in my end. Already disabled mods that could interfere with it but it doesn't go away. Can anyone check it?
     
  7. Randomguy12

    Randomguy12
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    Jan 5, 2018
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    So I tried this in safe mode, and cleared my cache, and tried to mess around with settings, but with no avail.
    The render is being quite weird. Grass loads at maybe a couple meters away normally. Except now trees and other vegetation are loading by the same ratio as grass does. This is really ugly, and I wonder if I can fix this?
     
  8. Cpt.flowers

    Cpt.flowers
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    Mar 9, 2015
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    I can't use the save or load function of the TrackBuilder. I can play on the light runner maps though.
    The game crashes when I click on the thing that says "save/load".
     
  9. crazikyle

    crazikyle
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    Sep 3, 2013
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    869
    Forest objects have a very small render distance on 0.16.0.1. Happens on all maps, cache cleared, safe mode activated with highest graphics settings. Also experiencing longer load times than before.


    I75820k
    GTX1080ti
    16gb RAM
     
    • Agree Agree x 4
  10. EruptionTyphlosion

    EruptionTyphlosion
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    Same here. Seems to be a problem with the hotfix, didn't happen with 0.16.0.0.
     
    • Agree Agree x 1
    • Informative Informative x 1
  11. Glitchy

    Glitchy
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    May 26, 2015
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    Yeah it's taking a while for Italy to load up. Even with my SSD.
     
  12. RecklessRodeo

    RecklessRodeo
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    Ey, the update is here! Very excited, haven't tried it yet. Seems like there's alot of bugs..
     
  13. wearyNATE15

    wearyNATE15
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    off topic but what mod has those taillights?
     
  14. trm7

    trm7
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    it seems like the view distance is less, trees, grass and rock will disappear after driving a short distance away.
     
  15. RecklessRodeo

    RecklessRodeo
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    So..... Lesser lag?
     
  16. zoomjeep

    zoomjeep
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    Dec 28, 2017
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    I don't know where else to post this, but the engine sounds of the LeGran first tier V6 is too different now; the IRL of the 3.1L V6 that this is based off of had the coarse, harsh, growl hidden beneath the soundproofing that we've had until previously.

    Disappointed with the Grand Marshal now too, the 4.5 it has is based off the blue oval 4.6L which had the scream at higher revs, and now it's a quiet nothingness.

    After listening to all engines, all cameras, it appears the engine sounds aren't being calculated properly in that the cams SHOULD sound about 10 decibels at full throttle than the other engine sounds.
     
    #156 zoomjeep, May 4, 2019
    Last edited: May 4, 2019
  17. korbitr

    korbitr
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    Aug 6, 2013
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    I'm pretty sure that's the Gavril Hopper.
     
  18. wearyNATE15

    wearyNATE15
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    I thought those ones were more of an older look, not that modern looking
     
  19. korbitr

    korbitr
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    The "Upload to Steam" screenshot button now captures the UI every time.

    However, I just realized that the button to save to the BeamNG folder takes screenshots in PNG rather than Steam's JPG, so I'm going to stop using the Steam screenshot feature for this game anyways...
     
    • Agree Agree x 1
  20. CN877

    CN877
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    Jun 27, 2017
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    My loading times seem to have increased too, although I'm pretty sure it's just because BeamNG clears the cache with every update AFAIK, I haven't yet tested if the issue still occurs when I load the same map again.
    I have noticed this too, kinda annoying considering that's how I take my screenshots. A temporary solution is pressing Alt+U and then F12


    Issue (Occurs with all mods disabled):
    Fifth wheel upfit for T-Series does not work, it just flips 180°

    What it should be:
    20190504121608_1.jpg
    What it does:
    20190504121351_1.jpg


    EDIT: Another Issue:

    Driving through benches makes the sound of driving through a bush
    20190504124454_1.jpg
     
    #160 CN877, May 4, 2019
    Last edited: May 4, 2019
    • Agree Agree x 3
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