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Development Screens (Each post contains a picture OR contributing post)

Discussion in 'General Discussion' started by LT. Smell My, Aug 5, 2013.

  1. Nicelittle

    Nicelittle
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    Joined:
    Apr 27, 2017
    Messages:
    772
    20190512171630_1.jpg
    Added:
    Suspension
    Steering
    Engine
    20190512171639_1.jpg 20190512171641_1.jpg
    I'm a bit stuck now though as I want to use the universal wheel system but i'm a bit confused as of how to add it, my vehicle has no slots. Just a combined jbeam, will I have to make slots in order to add them?
     
    • Like Like x 5
  2. BeamCarHomeTrade

    BeamCarHomeTrade
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    Joined:
    Sep 30, 2017
    Messages:
    808
    upload_2019-5-12_21-22-9.png upload_2019-5-12_21-22-40.png
    just finished rear interior and using placeholder seats now
    --- Post updated ---
    upload_2019-5-12_21-26-59.png also cockpit
     
    • Like Like x 7
    • Informative Informative x 2
  3. Re:Z_IA

    Re:Z_IA
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    Joined:
    Nov 13, 2017
    Messages:
    538
    Why not?

    screenshot_2019-05-12_16-46-19.png screenshot_2019-05-12_16-46-43.png screenshot_2019-05-12_16-47-13.png
     
    • Like Like x 35
    • Agree Agree x 2
  4. Littleturdlet

    Littleturdlet
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    Feb 12, 2017
    Messages:
    239
    Believe it or not I am proud of this, I modeled and textured a wiper blade.
    wiperblade.png
     
    • Like Like x 20
  5. Spiicy

    Spiicy
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    Joined:
    Sep 8, 2016
    Messages:
    3,798
    More details... Discord people have already seen this pic like 345 times.
    screenshot_2019-05-11_14-51-31.png ignore the prop
     
    • Like Like x 25
  6. JsZ

    JsZ
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    Banned

    Joined:
    Feb 11, 2018
    Messages:
    595
    ETK800 facelift?
     
    • Agree Agree x 3
  7. AgentMooshroom5

    AgentMooshroom5
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    Joined:
    Oct 29, 2017
    Messages:
    1,078
    upload_2019-5-13_7-26-9.png
    Starting work on a recreation of a pretty nice road(s) quite near me and learning modelling as I go along...
    Not much so far but it's a start
    EDIT: More progress and stuff
    upload_2019-5-13_19-5-52.png upload_2019-5-13_19-6-30.png upload_2019-5-13_19-6-51.png
     
    #21167 AgentMooshroom5, May 13, 2019
    Last edited: May 13, 2019
    • Like Like x 14
  8. BeamDrifter

    BeamDrifter
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    May 12, 2018
    Messages:
    192
    Some next level railroading
     
    • Like Like x 27
  9. CN877

    CN877
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    Joined:
    Jun 27, 2017
    Messages:
    1,465
    That's some amazing stuff right there, I've never seen that done before in Beam :eek:

    Someone give this man a staff pick!
     
    • Agree Agree x 2
  10. SebastianJDM

    SebastianJDM
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    Joined:
    Apr 9, 2017
    Messages:
    856
    #21170 SebastianJDM, May 13, 2019
    Last edited: May 13, 2019
  11. BeamCarHomeTrade

    BeamCarHomeTrade
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    Sep 30, 2017
    Messages:
    808
    lmao what crv
    --- Post updated ---
    First on RX-7 Meshslaps,then great terrainslaps,and now this....
    sick
    --- Post updated ---
    screenshot_2019-05-13_15-36-33.png
    --- Post updated ---
    upload_2019-5-13_16-30-51.png
    front galley:done
    --- Post updated ---
    upload_2019-5-13_16-37-29.png
    is that an ok polyflow?
     
    • Like Like x 4
  12. SebastianJDM

    SebastianJDM
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    Apr 9, 2017
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    856
    ah shit, quoted the wrong post :p
     
  13. Nicelittle

    Nicelittle
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    Joined:
    Apr 27, 2017
    Messages:
    772
    20190513174750_1.jpg
    slots are denying me. hmm?
     
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  14. waboll

    waboll
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    Joined:
    Apr 20, 2017
    Messages:
    601
    stuff
    20190513190308_1.jpg
    20190513190209_1.jpg
     
    • Like Like x 41
    • Agree Agree x 1
  15. BeamCarHomeTrade

    BeamCarHomeTrade
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    Joined:
    Sep 30, 2017
    Messages:
    808
    don't tell me that you did that yourself

    it...its amazing
     
    • Informative Informative x 1
  16. Blijo

    Blijo
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    Joined:
    Apr 27, 2016
    Messages:
    2,055
    Do you have a part that uses that slot?
    Otherwise they won't show up :)
     
  17. Nicelittle

    Nicelittle
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    Joined:
    Apr 27, 2017
    Messages:
    772
    No I don’t, I’ll make the jbeam to match it this evening.


    Wow issues! (what a surprise)
    help.png
    It's a VY node issue, but I don't know what to think. Making the suspension slot and transferring it over was easy, but getting said wheels to appear is not easy. I'm a bit stuck, could I have a pointer?
     
    #21177 Nicelittle, May 14, 2019
    Last edited: May 14, 2019
  18. JorgePinto

    JorgePinto
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    Joined:
    Aug 4, 2013
    Messages:
    1,271
    Getting closer :)

    screenshot_2019-05-14_22-44-16.png
     
    • Like Like x 19
    • Agree Agree x 1
  19. Nicelittle

    Nicelittle
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    Joined:
    Apr 27, 2017
    Messages:
    772
    Update:
    still can't get universal wheels to work. the VY node error points to the wheel flexbody and moving the nodes around doesn't help. If you can sort this, please shoot me a PM.
    Additional:
    20190515191459_1.jpg
    went for a more complicated hub design (not complicated, just better)
     
    #21179 Nicelittle, May 15, 2019
    Last edited: May 15, 2019
    • Like Like x 1
  20. Re:Z_IA

    Re:Z_IA
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    Joined:
    Nov 13, 2017
    Messages:
    538
    Complete rework of turbos, as well as other various engine bay improvements (no more clipping! yay! (^^) ).

    screenshot_2019-05-15_20-32-15.png screenshot_2019-05-15_20-32-28.png

    Edit: I clearly don’t know how a turbocharger works... (;>.<)
     
    #21180 Re:Z_IA, May 16, 2019
    Last edited: May 16, 2019
    • Like Like x 23
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