Please incorporate SAVED VEHICLE DIRECTION in future hot fixes

Discussion in 'Ideas and Suggestions' started by krallopian, May 13, 2019.

  1. krallopian

    krallopian
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    NC114-85EKLS
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    I have a six-lane drag race I've been developing and when I load in all the cars are always facing the wrong way, so I select them and raise them up and bingo they flip to the correct direction that they were saved - SO their direction IS being saved, it's just not being applied on load.

    I'm sure there must be some reason for this but. . can something be done? PRETTY please!?
     
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  2. Nadeox1

    Nadeox1
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    It is already done, most spawnpoints in levels are rotated.

    How are you loading/spawning the vehicles?
     
  3. krallopian

    krallopian
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    I'm referring to non spawn cars.

    So I load up my level and spawn in. Then beside the spawn are five other cars that I loaded the last time. They're all facing the wrong way, so f11... Select them.. Move them up or over or down whatever.. And they pop back to their initial saved direction.
     
  4. Nadeox1

    Nadeox1
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    Oh, that way.
    Yes, this is a bug indeed.

    Although you should not have vehicles saved with your level, but should rather spawn them when needed (can do that with a LUA script driven with a trigger box for example)
    This way they don't unnecessarily gets simulated.
     
    • Informative Informative x 1
  5. krallopian

    krallopian
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    I'm general is agree but I've been doing it for testing ai purposes and it saves lots of time in that manner.

    Good to know its on a list of bugs though =)
     
  6. Brother_Dave

    Brother_Dave
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    I like how Spintires rotate their vehicles, would love to have something similar. I would only use it when Shift+C then F7 though.
    --- Post updated ---
    ONE thing though would be nice, if it saved the adjusted camera when hitting Insert!
     
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  7. Nadeox1

    Nadeox1
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    We actually fixed that, but rotating a vehicle implies resetting it.
    Since many people did not want the reset to happen, the change was reverted.
     
    • Informative Informative x 1
  8. Brother_Dave

    Brother_Dave
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    Im not saying you need to implement/activate it again but im not saying you shouldnt... :rolleyes:
     
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