General Car Discussion

Discussion in 'Automotive' started by HadACoolName, Mar 6, 2015.

  1. Harkin Gaming

    Harkin Gaming
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    Guys, you should be grateful that you have mountain roads at all. You all are lucky to get the pleasure of turning while you drive. I can literally draw all the roads in Florida with underscores:
    _________________

    I think that biking at night or on moutain passes is incredibly stupid. I get that they have the right to be there, but in my eyes people that play stupid games win stupid prizes. Thats how natural selection works.
     
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  2. NGAP NSO Shotgun Chuck

    NGAP NSO Shotgun Chuck
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    In a nutshell, this. Some people are so preoccupied with having a right, they forget to consider whether they should use it.
     
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  3. PriusRepellent

    PriusRepellent
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    Yep, and driving on such roads in a compact car is quite fun IMO. I want to eventually get an MX-5 Miata for real fun with the windy roads near where I live.
     
  4. ManfredE3

    ManfredE3
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    Just saw a 2 door Jeep JL. Didn't know they still made 2 doors...

    I saw the first JL soon after they released, still haven't seen a Gladiator.
     
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  5. JBatic

    JBatic
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    theres a few at my local jeep dealer, saw a few around the road too
     
  6. MotherTrucker02

    MotherTrucker02
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    Have you seen the Gladiator 2 door concept?
    https___apithedrivecom_wp-content_uploads_2019_04_hero.jpg
    Looks awesome IMO. Really hoping they bring it into production. Not that I can afford a brand new Jeep but I might be able to buy a used one ten years from now, if the FCA electronics are still functional by then.
     
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  7. MisterKenneth

    MisterKenneth
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    That is pretty cool. I also think it would be cool if they released a version much like the 2005 concept.
     
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  8. RORCAT

    RORCAT
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    I just got some new wheels put on my truck. I'm also going to put a 2" front leveling kit because the tires are rubbing at full steering lock.
    The wheels make it look like a whole different truck.

    Before:

    58377018_2321435108114867_2989896244219871232_n.jpg

    After:

    60728260_2341730736085304_2731233578280026112_n.jpg 60911525_2341730759418635_2273285666756362240_n.jpg
     
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  9. MotherTrucker02

    MotherTrucker02
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    • Agree Agree x 3
  10. korbitr

    korbitr
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    That moment when somebody with a pristine fully-loaded version of your filthy base model car parks next to you.

    They've got a moonroof AND a sunroof and I've got nothing...
     
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  11. NGAP NSO Shotgun Chuck

    NGAP NSO Shotgun Chuck
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    You know how I like to crack on the Forza Horizon map design people for never including any paved roads that are decent for pass racing? How the very few somewhat curvy roads they ever bother to add are usually a hundred feet wide and maybe a mile long? Well, with Horizon 3 the excuse was that Australia doesn't really have that many decent driving roads to begin with so having a lot of wide, flat, straight roads was realistic.

    Well, I went looking at a map of eastern Australia and I must respectfully call BS on that excuse. The main area of the game was from Byron Bay north to Surfer's Paradise, right? Well, within that area, you only have to go a short distance inland to find enough curvy roads that I want to go on another bicycle rant just looking at the map. Not quite Japan, but it would do. Except that Turn 10 just straight-up deleted all the mountains sitting between the coast and the outback, with all their associated twisty roads... on top of which, assuming the small town in the outback is supposed to be Coober Pedy (which is what I remember reading somewhere), it is nowhere near where it is in real life relative to the other two cities.

    All that painstaking location research, and then they just decide to go off and do their space compression in the dumbest way possible just for the sake of cramming as many generic "LAWL IT'S AUSTRALIA CAN'T YOU TELL?" backdrops into the game as possible. I mean, come on, 2016 was basically peak Initial D (hard to believe it's been that long already), if any Horizon should have thrown a bone to the mountain racers it should have been Horizon 3.
     
    #15291 NGAP NSO Shotgun Chuck, May 24, 2019
    Last edited: May 24, 2019
  12. fivedollarlamp

    fivedollarlamp
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    I hope they don't pull some BS with the next location, and I think we should definitely have more mountain passes in the next Horizon game. Maybe it could take place somewhere in Japan. I think Japan is too predictable of a location, however, and wouldn't really be a surprise for the community. What if the next Horizon game took place in Saudi Arabia, perfect for extensive high-speed runs and drifting? Not too many mountains there though.
     
    #15292 fivedollarlamp, May 24, 2019
    Last edited: May 24, 2019
  13. aljowen

    aljowen
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    I wouldn't expect it, the horizons series is pitched more as an arcade racing game. Traditionally arcade racing games have wide roads, presumably the handling models lack the precision to feel good on narrow roads. That said, I haven't played an Horizons game, so maybe their handling model could deal with it well. That said, Horizons is a game intended to have a super wide appeal, so they may also be worried about making it too hard.

    I am very much for an open world driving simulation game, especially with real world road sizing. I'm not sure I see it happening any time soon though, especially with the massive decline that the mainline Forza and Grand Tourismo games have had over the past few years, which would lead publishers to believe that simulation is not worth pursuing. I would love a TDU3, but TDU2 cratered, so I don't expect that to happen, maybe the success of Horizons and The Crew might give them a reason to make another? That said, Eden games now have their own free to play mobile driving game based in the TDU2 game engine, so who knows if they are even up for another big game?

    I believe that there could be a market for a AA game if its done well. But I doubt that publishers would be up for it, and they are the ones who decide which games happen and which don't.


    Assetto Corsa has a few mods that add in narrow and twisty roads. As well as the LA Canyons mod. Along side a good selection of cars with a nice handling model. So it could scratch that itch?
     
  14. SixSixSevenSeven

    SixSixSevenSeven
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    Horizons handling model is literally Forza Motorsport with triple gravity, double torque and stiffer suspension
     
  15. NGAP NSO Shotgun Chuck

    NGAP NSO Shotgun Chuck
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    Part of me still hates the idea of setting it in Japan because of how Basic that would be, but also they would 100% guarantee screwing it up. They would probably try to have Tokyo and the backcountry replicated at the same time, but would manage to miss literally all of the things that make those locations worth having in the game (Tokyo - huge network of loopable freeways, backcountry - amazing roads). Make the mountains less steep to permit the typical beelining across open ground in a supercar, widen and straighten all the roads so Iam12gaming and his squeaker entourage don't have to have any skill, random selection of recycled-from-previous-titles cars that have no customization and nothing to do with Japanese car culture at all with a few local specialties thrown in to maintain appearances, you know the stuff.

    Always have to coddle the annoying yelling clickbaiters and the 12-year-olds with rich parents, right?

    >Free to play mobile

    Get that flamin' hot trash outta here!

    Assetto Corsa has extremely janky mod-only freeroam and no customization. However I absolutely wouldn't mind a true open-world game with customizable cars and AC's physics exactly as they are.

    As it is BeamNG.drive is probably the closest we'll get for the forseeable future; unfortunately manufacturers are still very uptight about people seeing their cars get smashed so all we have for real cars are non-repository mods of... varying quality.

    Um, what? Triple gravity? So how does the car not drop like a stone when you go off a ramp? How does double torque not make the cars accelerate stupidly quickly?

    No, seriously, how do they make this work without the results being less realistic than Mario Kart?
     
  16. SixSixSevenSeven

    SixSixSevenSeven
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    Have you played the game??? It is basically Mario kart unless I'm to believe a fiesta xr2 has perfect grip at 120mph. The cars do accelerate stupid fast (though slowed down via the boosted gravity), gravity in mid air changes, it's all very very weird. Was confirmed in a dev post on their forum somewhere plus modders figured it out pretty quick.
     
  17. NGAP NSO Shotgun Chuck

    NGAP NSO Shotgun Chuck
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    No, but I was planning on it... well, until I read this...
     
  18. Harkin Gaming

    Harkin Gaming
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    It is ok as an arcade game, as long as you don't expect it to be a simulator. I enjoy the game, but not as much as BeamNG.drive when my wheel works properly. Horizon's handling model is tolerable for the most part, unlike the Need For Speed games of the last 10 years or so.
     
  19. Bubbleawsome

    Bubbleawsome
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    And the actual tire and car models are actually pretty good, probably as a result of being taken from normal forza. I’d you turn every assist off and up the steering realism it’s actually not too bad.
     
  20. Cutlass

    Cutlass
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    configured my own twingo!
    £15,140
    mytwingoexterior.jpg mytwingoexterior2.jpg
     
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