Unsolved "One Way" AI decal roads not working!

Discussion in 'Mod Support' started by CrashHard, Jun 1, 2019.

  1. CrashHard

    CrashHard
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    Hey, why is the AI still driving the wrong way on a *one way* road? Im trying to make a track where the car will not just turn around and drive the other way, and for that I use the *one way* setting on the decal road, but they still turn around and messing everything up (SO Frustrating) Any help? do I have to disable some lanes to? how does it work,if at all?
    AI_BUG.jpg
     
  2. Nadeox1

    Nadeox1
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    Which 'AI' mode are you using?
     
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  3. CrashHard

    CrashHard
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    Im guessing to make them drive in a loop i can only use random can`t I?
     
  4. Nadeox1

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    Not sure what you are trying to attempt in the second post, but in your first one, which AI mode were you using when you noticed the AI was not following the one-way decal direction?
     
  5. CrashHard

    CrashHard
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    *Random*
    I have a track (decalroad) in a big loop, and im using random for the ai, and if they loos controll and spin out, they at some point start to drive in the wrong direction, could the one way setting not stop this from happening?
     
  6. Nadeox1

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    It should, we need to have a look at this, thanks for reporting.
     
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  7. CrashHard

    CrashHard
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    And thank you for looking into this matter. And would be great to hear back if it is something i can fix my self or if i have forgotten something in the dacalroad settings.
     
  8. 0rangeGhost

    0rangeGhost
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    having same problem. have a track that should be driven in one way, but if a car spuns out and AI desires to create new path - it will go wrong way. may be it's possible to make checkpoints that AI will follow in desired order in freeroam like in scenarios? it will be very useful in making track that should be driven by AI, you just put some chackpoints and AI will follow them one by one. is there any way to make so?
     
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