1. Issues with the game?
    Check the Known Issues list before reporting!

    Dismiss Notice

Update Speculation thread

Discussion in 'General Discussion' started by crazikyle, Jan 26, 2016.

  1. MrAnnoyingDude

    MrAnnoyingDude
    Expand Collapse

    Joined:
    May 4, 2016
    Messages:
    2,006
    I prefer the Mafia approach to roads, which is that there simply are no roads going outside the map. Seems less forced than another barrier.
     
    • Agree Agree x 7
  2. ManfredE3

    ManfredE3
    Expand Collapse

    Joined:
    Jan 9, 2016
    Messages:
    2,269
    For me, it doesn't matter on large maps but smaller maps can start to feel claustrophobic without it. Either way, B25Mitch mentioned that he prefers having blocked off exits when he made WCUSA, so there's at least one dev who would probably want to see those additions. In which case, I hope ECUSA does not get coated in construction sites like WCUSA is :p
     
    • Agree Agree x 2
  3. wearyNATE15

    wearyNATE15
    Expand Collapse

    Joined:
    Oct 15, 2015
    Messages:
    1,304
    Aww dang, that little house where the port is was my favorite.... :l
     
    • Like Like x 2
  4. killstreak451

    killstreak451
    Expand Collapse

    Joined:
    Dec 28, 2015
    Messages:
    1,856
    this is epic,

    synsol is making a all road etk 800
    and
    new eastcoast usa
     
  5. Alex [ITA]

    Alex [ITA]
    Expand Collapse

    Joined:
    Apr 1, 2016
    Messages:
    465
    I've lost that info, could you link me the source?
     
    • Agree Agree x 1
  6. Alex_Farmer557

    Alex_Farmer557
    Expand Collapse

    Joined:
    Dec 28, 2016
    Messages:
    3,541
    it's on the mods page
     
    • Informative Informative x 2
  7. Giraffinator

    Giraffinator
    Expand Collapse

    Joined:
    Sep 5, 2016
    Messages:
    701
    • Informative Informative x 2
  8. Alex [ITA]

    Alex [ITA]
    Expand Collapse

    Joined:
    Apr 1, 2016
    Messages:
    465
    Thank you both :)
    I've just watched the video and I might be wrong but isn't that a new camera mode? It could just be the replay function with synsol following the car, Idk.
     
  9. ManfredE3

    ManfredE3
    Expand Collapse

    Joined:
    Jan 9, 2016
    Messages:
    2,269
    Some of the devs (mostly Synsol) have some great mods that I really wish would be official content...
     
    • Agree Agree x 7
  10. Ytrewq

    Ytrewq
    Expand Collapse

    Joined:
    Dec 6, 2014
    Messages:
    2,270
    I don't like when there are no roads leading outside the map, it's creepy and damaging to the lore. Personally, I prefer when there are visibly unblocked roads, but they are unreachable because there's either an invisible wall or a point where you get teleported back to the map. However, I suspect many people would find that weird, so I consider roads blocked by barriers an acceptable compromise.
     
    • Agree Agree x 1
  11. Giraffinator

    Giraffinator
    Expand Collapse

    Joined:
    Sep 5, 2016
    Messages:
    701
    I think it's just Synsol following the car, as the camera movements seem pretty manual.

    Having "natural" barriers (such as construction) seems more realistic than an invisible wall or an abrupt terrain cutoff.
     
  12. EruptionTyphlosion

    EruptionTyphlosion
    Expand Collapse

    Joined:
    Sep 24, 2016
    Messages:
    2,927
    Oh my god.

    Very few of you know how aggressively I have fought for the map upgrades, with countless threads, posts, and even bringing it up in person a few years ago.

    I don't have any words for how I feel right now. It's updated ECA, it actually looks like Maine, and I am absolutely floored. I couldn't care less about the Bluebuck right now.

    It's not just ECA getting this treatment, Industrial Site, Port, Small Island, Derby Arenas, Hirochi Raceway (Since they're doing ECA they're probably doing it too), and possibly JRI.

    Imagine all of that, basically 7 new maps and a new car, in one update.

    0.15 eat your heart out, this is the DEFINITIVE update.
     
    • Agree Agree x 16
  13. vmlinuz

    vmlinuz
    Expand Collapse

    Joined:
    Mar 2, 2014
    Messages:
    2,409
    Again, I would be cautious. I am a little concerned that the community focuses too heavily on maps and not enough on the official vehicles. The Bluebuck is going to be epic.
     
    • Agree Agree x 3
  14. EruptionTyphlosion

    EruptionTyphlosion
    Expand Collapse

    Joined:
    Sep 24, 2016
    Messages:
    2,927
    The Bluebuck will be epic. However, the map upgrades will significantly change the game more than any recent feature. I'd even go to say that updated maps are going to have more of an impact than Italy.

    Basically, it appears that the older maps (possibly 7 of them, 5 are confirmed at this point) are being brought to Italy quality levels. Let that sink in.
     
    • Agree Agree x 10
  15. fivedollarlamp

    fivedollarlamp
    Expand Collapse

    Joined:
    Sep 18, 2016
    Messages:
    3,144

    let that sink in
     
    • Like Like x 18
    • Agree Agree x 4
    • Informative Informative x 1
  16. vmlinuz

    vmlinuz
    Expand Collapse

    Joined:
    Mar 2, 2014
    Messages:
    2,409
    So now all the maps can run like shit on my laptop. Hooray! Good thing I have a GTX 1080 Ti that's about to get a Ryzen 3950X.
     
    • Agree Agree x 2
    • Informative Informative x 1
  17. PabloMM

    PabloMM
    Expand Collapse

    Joined:
    Aug 13, 2017
    Messages:
    401
    delete this :p
     
    • Informative Informative x 1
  18. Capkirk

    Capkirk
    Expand Collapse

    Joined:
    Nov 19, 2017
    Messages:
    673
    A lot of optimization has been done to the game engine, and a lot more can be done to map design. I'm willing to bet that "do not meaningfully effect FPS" is probably a major criteria in these map redesigns. By the looks of things lots of trees and ground clutter is being removed, along with new buildings that will probably be better optimized than the original buildings. I highly doubt you will lose any FPS.
     
    • Agree Agree x 6
  19. _Tanco

    _Tanco
    Expand Collapse

    Joined:
    Jan 7, 2017
    Messages:
    247
    It's not even sure that all the 5 (or 7) updated maps gonna be released at the se moment, maybe ECUSA and Port gonna be released, then other maps after (for example)
     
    • Agree Agree x 4
  20. vmlinuz

    vmlinuz
    Expand Collapse

    Joined:
    Mar 2, 2014
    Messages:
    2,409
    Really? I mean, trees and ground clutter did seem to be a major drain on FPS... who knows?
     
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice