WIP Beta released Coastal Road

Discussion in 'Terrains, Levels, Maps' started by mike22, May 1, 2014.

  1. mike22

    mike22
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    Shit, OK.. let me fix that..

    - - - Updated - - -

    Alright, it's fixed and I re archived it and uploaded it. There's so many damn materials.cs files that need to be checked before a terrain is packed.

    Also, thanks for pointing that issue out so quickly, guys.
     
    #21 mike22, May 2, 2014
    Last edited: May 2, 2014
  2. Nish01

    Nish01
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    Not a problem at all bud, love your maps. thanks again for all your time and work put into them.
     
  3. deject3d

    deject3d
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    might as well put this out there..

    ignore 'best'


    (imported from here)
     
  4. 3r1cFPS

    3r1cFPS
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    New map! I love your maps :3
     
  5. Fracture7

    Fracture7
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    Map is looking great, the technique you use to create roads is by far the best.

    A few suggestions to the map:

    One of those coastal road tunnels that you get on some highways made from concrete with gaps on one side.

    A few wind generators on the sand so there is something interesting at car level to look at.

    Some kind of texturing on the side of the road, its a little disorienting with the flat part next to the road which is the same colour.
     
  6. mike22

    mike22
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    Thanks.. when you said wind generators, did you mean wind mills ?
     
  7. jammin2222

    jammin2222
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    I guess hes on about adding a forest wind emitter to make the plants blow in the wind?
     
  8. LSDMT420

    LSDMT420
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    Grand Marshal sport
    2:44:54

    Screenshot (208).jpg Screenshot (209).jpg

    Another great map Mike!
     
  9. Fracture7

    Fracture7
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    Yeah I meant wind turbine*

    wind-energy.jpg

    Just eye candy, their white colour contrasts the blue sea quite nicely too.
     
  10. mike22

    mike22
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    I like that idea. It shouldn't be too difficult to create that in Blender either.
     
  11. LSDMT420

    LSDMT420
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    It would be extra cool if you could animate the turbines!
     
  12. mike22

    mike22
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    I thought that too, but I have no idea how to do that or if it's even possible.
     
  13. LSDMT420

    LSDMT420
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    Driving the Datsun SFA around the track was a challenge, but tons of fun. This thing handles quite well for having massive tires and soft suspension, but it wants to roll so bad in every corner :p. Believe it or not my fastest time was actually in the SFA version..

    81' Datsun 720 (SFA)

    2:21:57
    Screenshot (214).jpg Screenshot (215).jpg


    81' Datsun 720 (Race)

    2:26:51
    Screenshot (212).jpg


    81' Datsun 720 (Drift)

    2:36:99
    Screenshot (210).jpg Screenshot (211).jpg
     
  14. Nish01

    Nish01
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    So i edited the starting terrain into a sort of hill climb because i wanted to drive around the top lol. took me about an hour to get it at least possible to drive and make it up there with out resetting.

    coastaleditedhill.jpg coastaleditedhill2.jpg ontopofcoastal.jpg
     
  15. zedx1981

    zedx1981
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    So I did have the timer, but I wanted to see what speeds I was doing. So I added the speedometer mod and now the timers disappeared? I've tried re-downloading the Coastal Map file and overwriting everything when copying, but still no timer.

    Any ideas please?
     
  16. mike22

    mike22
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    The speedometer mod overtakes my OSD, so it'll never work with it. You'd have to remove the speedometer mod for it to work again.

    The next release of Coastal Road will have a basic text MPH reading in the OSD that updates once per second.
     
  17. zedx1981

    zedx1981
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    Ok thanks, removed Speedometer mod and got the timing back. Looking forward to the next update, sounds good.
     
  18. LSDMT420

    LSDMT420
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    This thing is fast! Can you guys beat me?

    Zakspeed Capri:
    1:58:41

    Screenshot (222).jpg Screenshot (223).png
     
  19. Nish01

    Nish01
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    I will try and set my wheel up again, hopefully i remember the settings i like or have them saved in the profiler. Then off to the time trials i go! lol. Love this car though, probably will even more when i stop using a keyboard.
     
  20. deject3d

    deject3d
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