1. Trouble with the game?
    Try the troubleshooter!

    Dismiss Notice
  2. Issues with the game?
    Check the Known Issues list before reporting!

    Dismiss Notice
  3. Before reporting issues or bugs, please check the up-to-date Bug Reporting Thread for the current version.
    0.36 Bug Reporting thread
    Solutions and more information may already be available.

G920 FFB acting as if there's no game open.

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by hwf0712, Aug 7, 2019.

  1. hwf0712

    hwf0712
    Expand Collapse

    Joined:
    Jun 27, 2019
    Messages:
    9
    Hello, yes, I've searched the forum before this. The only other person I saw with this issue was told that it's due to the lack of powersteering. So I decided to entertain that idea, popping some power steering on an 800 series, at grid small pure, with moon gravity. Same feeling.

    To get back to my title, what I am feeling in game is exact what would happen if I went and pretended to drive while not in game. And this is a problem unique to beamng, as in Automobilista and Assetto Corsa, this problem doesn't exist.

    So what am I doing wrong?
     
  2. stenyak

    stenyak
    Expand Collapse
    Programmer & Global Moderator
    BeamNG Team

    Joined:
    Aug 6, 2012
    Messages:
    2,021
    I'm afraid I don't understand the issue. Can you explain what is happening, and what you would expect to be happening instead? Thanks!
     
  3. hwf0712

    hwf0712
    Expand Collapse

    Joined:
    Jun 27, 2019
    Messages:
    9
    Oh sorry! Well when not in a game, the wheel attempts to just stay in a centred position. And that's all it attempts to do, return to the centred position. Normally, when I go to drive a vehicle, it stops trying to centre and only attempts to fight me when I slide or hit a bump etc, like I expect when driving. However, when I go to drive in beam, it doesn't recognize that I'm attempting to drive and attempts to centre. This ends up giving me no force feedback, but I do get input.

    So far I've attempted to make a specific wheel profiler in the logitech gaming software
    I've also unbound and rebound everything for my wheel in beam.
     
  4. stenyak

    stenyak
    Expand Collapse
    Programmer & Global Moderator
    BeamNG Team

    Joined:
    Aug 6, 2012
    Messages:
    2,021
    Have you checked this page? https://wiki.beamng.com/Steering_wheel_setup
    You should not need to configure anything in-game, as we provide a sane set of default settings for this steering wheel, so it should work out of the box, provided the drivers/profiler/etc are in a correct state.
     
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice