NoahMarcelh submitted a new resource: Revisited 2013 (Maps) - BeamNG maps from 2013 Read more about this resource... if you want to request a map, be sure to get permission from the author!
NoahMarcelh updated Revisited 2013 (Maps) with a new update entry: Removed 2 maps Read the rest of this update entry...
Nostalgia nos-tal-gia [Noun] a sentimental longing or wistful affection for the past, typically for a period or place with happy personal associations.
No, it adds the other cliff from this mod and the older gridmap, althought there are some minor problems. First is that when you open cliff it spawns a d15 (the truck you always spawn with) and two stocks covets. Two the gridmap from this mod has wierd lines that goes across the map but this is minor and i played on the map for over an hour and it doesnt make playing it any worse. Great idea for doing this mod NoahMarcelh. Although i wasnt around when beamfirst started in 2013 like most people from this forum, it was the first game i bought when i got my computer and steam becuase i fell in love with the techdemo. Hope you can bring back many other old maps.
The old cliff always spawned one d15 and two stock covets. for some reason my game lags when i have 3 covets on jungle rock island but on the cliff_2013 i get 40 fps with 4 gavril t-series
As i only bought the game recently (january this year). I was unsure it this was a stock feature for that map. I would have joined the game earlier but i didnt have a powerful enough computer.
NoahMarcelh updated Revisited 2013 (Maps) with a new update entry: Fixed Files issues Read the rest of this update entry...
NoahMarcelh updated Revisited 2013 (Maps) with a new update entry: 1.4 - The Dry Rock Update Read the rest of this update entry...
Nice, I've always wanted DRI back. Do you think it'd be possible to get the old start menu level? Thanks Euro