That's by design Some real cars are like this, so the bumper has some space to crush before it hits the fenders and does more expensive damage.
New problem found: The Navigation UI APP unable to size it either horizontal or vertical, it moves diagonally by it self
Figured this out; when we were separating the glass to individual jbeam parts, node groups were mistakenly left off, causing the meshes to not bind to most of the roof nodes. It's fixed for the next update
The new update is amazing and almost faultless apart from 2 things: -sometimes the AI drive on the wrong side of the road on duel lane highways -the police are ineffective (could be fixed by increasing the risk while police are in "chase mode") They just follow you and you can escape the highest level of police with a 110 Piccolina or a Base Pigeon which shouldn't be possible. Aside from this, the update is faultless for me and is definitely worth the wait.
Whenever i start up the game (via Steam Big Picture) i do not get the Start game, Clear Cache, Safe Mode menu. Instead it just starts the game. I dont know if this used to be like this before, but its a bit annoying because i almost always play on Big Picture mode because i use a Steam Controller.
I have a lot of GPU problems since the update The game always crashed the first attempt to load a map, second try worked most of the time. The only map that does not work is Italy, it crashes every time. But once I got into the game, it's very stable. No crash loading/recover vehicle, or spawning of many vehicles. Clear cache already tried. As far as I have seen, several now have these problems. Partly also in the game.
Please add a function to turn the ai awareness either up/down or off. Doing banger racing and figure is so boring now that the ai don’t want to hit you or anyone else!
Bugs: Traffic UI app drop-down menus do not disappear when another menu overlays them. After messing around with the 'Apps' toolbar when doing some testing the toolbar continually re-appears when I select a new part, spawn a new vehicle etc. Re-launching the game did not fix. Skin of Blueback 'Stock Car' mirrors on underside of bonnet
You can just spawn any cars you want onto the map then open the radial menu, go to "start traffic" and they will just work like any other traffic. There is also a new car spawner in the F10 world editor. Go to tools>multi-vehicle spawner then you can load different groups of cars asia, usa, rally etc or create your own and set the number of cars you want.
Bug 1: Headlight graphics bug still existent (when turning the camera from front to back view after turning the headlights on and then off, and then turning the headlight on again in the back view, they flash through the car body and are shortly seen: Bug 2: Traffic cars drive on Race Track in West Coast USA but often don't know where to go (trying to turn around) Bug 3: Reflections in mirrors of the cars are extremely pixelated even if graphic settings are maximized