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0.17 Discussion thread

Discussion in 'General Discussion' started by synsol, Aug 16, 2019.

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  1. havocNG

    havocNG
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    Joined:
    May 27, 2019
    Messages:
    101
    What happened to the "old" F10 function, I like to be able to program a car on a set path, this is a great function to set up complex crash scenes? Will this feature "return" in up coming updates?
     
  2. EuroTrucker

    EuroTrucker
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    Mar 31, 2014
    Messages:
    159
    @havocNG try using f11 it might be in there
     
  3. krayziepunk

    krayziepunk
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    Jun 21, 2015
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    180
    Not sure if its been mentioned, but drag racing mode on West Coast is a little buggy.

    • Sometimes It will start a race and not finish it. As in after the green it says "Drag race started" but after the finish nothing happens.
    • I started a race when I already had two cars loaded. One on the drag strip and one elsewhere on the race track. When the drag race started both of my cars spawned inside of each other.
    • The time after completing staging to when the countdown lights start is too fast. Could this be slowed down to maybe 3-5 seconds. I can barely enable line lock.
    • There is a .400 pro-tree and cars can red light, but I don't see reaction times listed anywhere during or after the race. A post race screen showing the winner, along with reaction time and some of the other information in the picture I've attached would add some great info and realism. I think BeamNG has potential to be a fantastic drag racing sim.
     

    Attached Files:

    • dr101time.png
    #183 krayziepunk, Aug 17, 2019
    Last edited: Aug 17, 2019
    • Agree Agree x 3
  4. tdev

    tdev
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    Developer
    BeamNG Team

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    That's actually a feature. Press "clear defaults" in the menu bar ;)
     
  5. zxapp4

    zxapp4
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    Apr 8, 2015
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    4
    I have no sound since the update. I've tried safe mode, clear cache, verify integrity with no luck. Even the test button in the sound options produce no output in the game.

    I'm attaching a link to my dxdiag. https://pastebin.com/pDBcxWP9
     
  6. CN877

    CN877
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    Jun 27, 2017
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    1,465
    It's still there, under the 'tools' tab
    Ah, thank you! :D
     
  7. tdev

    tdev
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    Developer
    BeamNG Team

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    its under : F10 > Tools > ScriptAI
     
    • Agree Agree x 1
  8. tdev

    tdev
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    Developer
    BeamNG Team

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    It has always been like that as in big picture mode you cannot select these things with a controller. With big picture mode it always directly starts the game only.
     
    • Informative Informative x 1
  9. erty311

    erty311
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    May 30, 2013
    Messages:
    32
    is this the wrong place to say thank you for this absolutely immense update? I for one am blown away at the size and amount of improvements, and I have been playing on and off virtually since the alpha released. just - thank you.
    again, sorry if this is the wrong place to post.
     
    • Agree Agree x 2
    • Like Like x 1
  10. General Sergal

    General Sergal
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    Aug 27, 2016
    Messages:
    67
    CJD Special Tunes is not working with this update
     
  11. bogdan_93rus

    bogdan_93rus
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    Aug 14, 2014
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    121
    I do not know about this problem or not, but Barstow has a problem with the rear of the body during deformation:
    screenshot_2019-08-17_17-19-15.png screenshot_2019-08-17_17-20-16.png screenshot_2019-08-17_17-19-27.png
     
  12. missionsystem

    missionsystem
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    Oct 9, 2015
    Messages:
    636
    when im not in safemode, i get horrendous UI lag even though the game is running decently. I also have the "accelerate hardware" on but it still happens. I only have 38 mods
     
  13. Tomsteel

    Tomsteel
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    Aug 8, 2013
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    6
    It seems like the AI vehicle awareness is not functioning on bridges, they don't recognize other cars in front (including my car) there. You can test this on West Coast USA's giant bridge.

    Amazing job developers! We wouldn't be the same person without this true masterpiece! Keep it up!
     
  14. hubert2005 kam

    hubert2005 kam
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    Jan 27, 2018
    Messages:
    92
    there floating trees at east coast usa
     
  15. General Sergal

    General Sergal
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    Joined:
    Aug 27, 2016
    Messages:
    67
    okey, here is real bugs
    --- Post updated ---
    some objects dont have collision
     

    Attached Files:

    • BeamNGdrivex64_QmNqMRCKJh.jpg
    • BeamNGdrivex64_gjBC6VsnOZ.jpg
    • BeamNGdrivex64_l9E6QhsK5e.jpg
  16. EruptionTyphlosion

    EruptionTyphlosion
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    Sep 24, 2016
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    2,927
    Bluebuck Garage mode images need to be updated, most do not have skins.
     
  17. EdxTm

    EdxTm
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    Joined:
    May 12, 2019
    Messages:
    17
    Really liked the update. Great work!

    In the new scenario (Field Run), the message to [keep up with the car] shows up right in the middle of the screen, blocking the view of the car in front of you, is it possible to move it somewhere less distracting?

    I have notice some weird spikes too when deforming, nothing so serious. The Menu is really sluggish when you are playing with traffic. I guess that's my GTX 960 fault.
    Overall it's great, some Mods are freezing the game but that can be taken care of as they get updated.

    Thx
     
  18. VincentMartens

    VincentMartens
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    Joined:
    May 28, 2015
    Messages:
    14
    I seemed to noticed. I can't cool my brakes underwater.
    upload_2019-8-17_17-48-24.png

    Edit:
    It doest work on the test map, so it only failed in Italy

    upload_2019-8-17_17-57-46.png
     
    #198 VincentMartens, Aug 17, 2019
    Last edited: Aug 17, 2019
  19. jerrie

    jerrie
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    Nov 5, 2017
    Messages:
    1,244
    the tirewalls push your vehicle back as to simulate real tires. as far as i know this is intended
     
    • Agree Agree x 2
  20. PabloMM

    PabloMM
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    Joined:
    Aug 13, 2017
    Messages:
    401
    F9 Menu stays always when you spawn a car.
     
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