Personally, as someone who grew up with games like Midnight Club and NFS Underground/Carbon/Most Wanted, I see the ability for the player to customize their car as very important, and adding more body styles would be a recource efficient way to take that further. The steam greenlight video and over the horizon both mentioned that the devs want more customization too. Example, a ute would be great, but there's no reason to add a whole new car for it when the Moonhawk's platform could be used. Old American wagon's are a huge missing niche, but we have multiple platforms that would be great for them instead of making an entirely new car for it.
I don't know how I can disagree with you. Those all sound great. Honestly, I think more could be added to that list, like a LeGran wagon, I-Series coupe, having the Wendover as both a sedan and a coupe just like the Bluebuck, etc. I could put up a list of body styles I'd love to see become official, though some of them would probably never happen, and some are already available as mods, but the thing with mods is that they can break overtime with game updates. Having the ideas of those mods become official content would do away with the mod breaking dilemma. As for the articulated DT40L, I honestly wouldn't say it's dead just yet. There's probably more work that needs to be done to it, like how the articulated section of the bus will function in game. I'd guess the same thing for the D-Series tow bed.
The Wendover shouldn't take too long to implement IMO due to the fact that it most likely shares its powertrain from the LeGran and it's a crappy 80s econobox, so it probably wouldn't have many configurations. Once the Wendover is released, I think that an American pickup truck from the 50s-60s (probably an older D-series) would be an excellent choice because it would be very customizable (street rod, drag, etc) and we don't have a classic-era pickup ingame yet.
I remember that the author of the ETK sedan mod said that he will be updating the mod. IDK why something makes me think that he is working with the BeamNG team, or the team accuired the content, in order to have the sedan as official content, just speculating tho. Also, Bluebuck has different body styles so it can be possible... EDIT: As seen in the discussion of the ETK sedan mod, it is working on it, and it partially has the sedan updated
The issue is that we don't need too many bodystyles though, only the extremely important ones, as it would be better to put the development time into new vehicles.
I agree with most of that, but I think the sunburst alt body style would make more sense as a hatchback, like the impreza.
on the discussion of multiple bodystyles, the conversion from 4 to 2 roods is not that hard from a modelling standpoint, you basically jut blend the rear door into the bodywork, and drag the rear edge of the door back a bit. as for a wagon-sedan conversion, you have to come up with an entirely new roofline, and the entire top of the quarterpanels have to be modified. you then have to redo the interior basically from scratch to get a boot/rear cargo area.
The radio would be best in my opinion, if it worked like the one in American Truck Simulator, where you just have to copy mp3s into a dedicated „radio“ folder.
Mh. Sunburst is actually closer to the first two generations Imprezas, which came in sedan (1st gen both 2dr and 4dr) and "compact" wagon bodystyles:
I wonder if we will see any more lowriders in the future as a cheaper option to the Bluebuck? especially if they add some sort of Lowrider minigame in the future.