1. Trouble with the game?
    Try the troubleshooter!

    Dismiss Notice
  2. Issues with the game?
    Check the Known Issues list before reporting!

    Dismiss Notice

Development Screens (Each post contains a picture OR contributing post)

Discussion in 'General Discussion' started by LT. Smell My, Aug 5, 2013.

  1. 98crownvic

    98crownvic
    Expand Collapse

    Joined:
    Jul 14, 2016
    Messages:
    1,526
    Or to be made. I’d be surprised if it were for approval.
     
    • Informative Informative x 1
  2. Sopze

    Sopze
    Expand Collapse

    Joined:
    Nov 30, 2017
    Messages:
    18
    Look at their positions... they're obviously waiting for a girl in the middle /joke. They're waiting my current mod to be finished to chose one of them.
     
    • Agree Agree x 1
  3. OverPower

    OverPower
    Expand Collapse

    Joined:
    Aug 9, 2013
    Messages:
    300
    Look forward for a beta, very soon.
    screenshot_2019-09-06_22-08-08.png
     
    • Like Like x 48
    • Agree Agree x 1
    • Informative Informative x 1
  4. DankMemeBunny

    DankMemeBunny
    Expand Collapse

    Joined:
    Jun 24, 2016
    Messages:
    1,540
    AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
     
    • Agree Agree x 9
    • Informative Informative x 1
  5. Blijo

    Blijo
    Expand Collapse

    Joined:
    Apr 27, 2016
    Messages:
    2,055
    screenshot_2019-09-06_21-55-56.png screenshot_2019-09-06_21-55-44.png
    Trying to "add lightness". It's still easier said than done. The car weighs 660kg with fuel right now. It has some problems with the grip on the rear but that might be geometry related.
    Engine is from the ETK, suspension is made by me and uses models from the SBR4.
     
    • Like Like x 27
  6. aljowen

    aljowen
    Expand Collapse

    Joined:
    Oct 21, 2012
    Messages:
    1,677
    I have found that getting the weight distribution and roll centre (front and rear) in a good place makes a whole world of difference.
     
    • Like Like x 1
    • Agree Agree x 1
  7. rottenfitzy

    rottenfitzy
    Expand Collapse

    Joined:
    Mar 7, 2015
    Messages:
    680
    I don’t see the engine mesh.... 4cyl turbo I’m assuming?
     
  8. Kueso

    Kueso
    Expand Collapse

    Joined:
    Oct 14, 2016
    Messages:
    4,463
    thank you Saab man, very cool.
    Actually though, this is gonna be good. Thanks for keeping 'it' alive
     
    • Agree Agree x 2
  9. _Tanco

    _Tanco
    Expand Collapse

    Joined:
    Jan 7, 2017
    Messages:
    247
    The chassis tubes looks really wide compared to a caterham chassis (the car that inspirated your model IIRC). Maybe you should try to reduce their diameter :confused:
     

    Attached Files:

    • Stoneleigh2005LouisLempereur094.jpg
    • Agree Agree x 4
  10. NOCARGO

    NOCARGO
    Expand Collapse

    Joined:
    Apr 1, 2019
    Messages:
    1,514
    Still WIP but I'm almost satisfied with the retractable lights. Got the Jbeam really stable now and restored most of the
    collision stuff so they can crash along with the rest. We must keep in mind that the ETK i was not intended for this option
    at all so it's quite a serious construction for making it stable and sound. The Barstow has a huge rigid oldstyle grill and even
    if you unmark it in the parts selector the lights disappear as well. The ETK doesn't have as much room to build upon so that's
    quite challenging. Texture mapping almost done but not completely. I won't send it in for the repo because I don't feel like
    renaming all the Barstow's parts and stuff but the mod IS waterproof > no conflicts :) Even if it was accepted as a repo mod
    I still don't consider it to be worthy but I will share it on the forums in a while :) . Also started on the gearshifter recently.. a whole
    other story.. :)
     
    • Like Like x 12
  11. 98crownvic

    98crownvic
    Expand Collapse

    Joined:
    Jul 14, 2016
    Messages:
    1,526
    It’s cool to see the shifter on the I-Series, too. I remember a while back when you did it for the Covet and it looked really nice. Keep up the good work.
     
    • Agree Agree x 2
  12. NOCARGO

    NOCARGO
    Expand Collapse

    Joined:
    Apr 1, 2019
    Messages:
    1,514
    Thx :) Yeah I just saw the Covet's shifter back (since then) to port it over to the ETK i :)
     
  13. Cutlass

    Cutlass
    Expand Collapse

    Joined:
    Apr 30, 2017
    Messages:
    3,124
    whats up ith you graphiscs
     
  14. NOCARGO

    NOCARGO
    Expand Collapse

    Joined:
    Apr 1, 2019
    Messages:
    1,514
    r e a d m y s i g n a t u r e
     
    • Agree Agree x 1
  15. Cutlass

    Cutlass
    Expand Collapse

    Joined:
    Apr 30, 2017
    Messages:
    3,124
    why dont you turn them down?
     
  16. Kueso

    Kueso
    Expand Collapse

    Joined:
    Oct 14, 2016
    Messages:
    4,463
    f
    im surprised people like you still find motivation to mod when there's no real reward ingame (EG: the game is super laggy/bad graphics, etc).
    I applaud you.
    But i guess you do get the satisfaction because it works, whatever you made, so thats a bonus.
     
    • Like Like x 5
    • Agree Agree x 1
  17. rottenfitzy

    rottenfitzy
    Expand Collapse

    Joined:
    Mar 7, 2015
    Messages:
    680
    They’re on the lowest setting by the look of it.
     
  18. NOCARGO

    NOCARGO
    Expand Collapse

    Joined:
    Apr 1, 2019
    Messages:
    1,514
    They are, I'm developing in 0.15.0.3 not in 0.17 aand the screen caster causes extra lag :)
    --- Post updated ---
    Hey @Kueso let me tell you this : Actually I don't really care a lot about the quality of the graphics. It's actually the way
    BeamNG behaves as simulator that has a grip on me. Besides I tend to use my pc as long as I am able to optimize it for
    my purposes, once it doesn't anymore it goes but by then I'll be packing myself with a new champion horse as mine was
    in... 2010 or something ! :D Hence my signature.. :)
     
    • Like Like x 1
  19. killstreak451

    killstreak451
    Expand Collapse

    Joined:
    Dec 28, 2015
    Messages:
    1,856
    your stuck on 0.15?
    did you get this on humble and didn't use the steam key?
     
  20. NOCARGO

    NOCARGO
    Expand Collapse

    Joined:
    Apr 1, 2019
    Messages:
    1,514
    Noo I'm using both 0.15.0.3 and 0.17(0.0). And I'll be updating again when I'm ready for it.
    I've learned to use multiple installs, I posted it on another thread a short while ago. :)

    edit : Yes I got the game via Humble there's nothing wrong with that :)
    I don't use Steam cause my gaming mainly concerns this game.
     
    • Like Like x 1
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice