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Weird Trafficness

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by Kueso, Sep 28, 2019.

  1. Kueso

    Kueso
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    So, the AI in the latest version 0.17.1.2 is working great! Yay!
    but it seems to have issues- staying on the road.
    look at this picture. This isnt where they spawned. They just are driving off the road for no given reason.
    screenshot_2019-09-27_16-52-01.png
    There is plenty of space to boot aswell. 7 FT wide, perfect for traffic.

    Any ideas?
     
  2. Kueso

    Kueso
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    this is a serious issue i am noticing
    Take a gander at these photos:
    screenshot_2019-09-28_21-48-35.png screenshot_2019-09-28_21-48-53.png
    The gray pessima didnt spawn there, he just drove off the road.
    im in the white legran, and the red legran started driving in my lane!
    and the covet (in my lane) just ran into a tree that was clearly off the road!
    This is insane, totally ruins the immersion.
     
  3. steven99brains

    steven99brains
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    What map is this?
     
  4. Kueso

    Kueso
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    do i even need to explain these ones? (im still in the legran)
    screenshot_2019-09-28_21-55-29.png screenshot_2019-09-28_21-58-56.png
    my own.
    The roads have AI drive-ability all set too 1 (meaning the AI can use them)
    im not sure whats going on...
     
  5. steven99brains

    steven99brains
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    Can I see a pic of the world editor with one of the messed up roads selected?
     
  6. Kueso

    Kueso
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    you might need to zoom in a bit
    20190928220407_1.jpg
     
  7. steven99brains

    steven99brains
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    How wide does it go?
     
  8. Kueso

    Kueso
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    the cars?
    im not sure, but definitely not on the road
    the roads width?
    10
     
  9. steven99brains

    steven99brains
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    Do you have a file for your map? If you don't wanna post it it's fine but I've also had my own AI issues that I posted earlier and I wanna figure out why
     
  10. Kueso

    Kueso
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    yes, but i havent compiled them into one coherent file, so no.
    well yes but actually no lol
    I think its just a weird pathing bug. the AI is trying to figure out the roads, and is derping hardcore doing so.
    on smaller roads they are fine, but on wide, long roads they make jerky movements and run into each other, like the game isnt designed to have AI on roads of a certain length/width. Like we are exceeding a limit in the code, or something
     
  11. steven99brains

    steven99brains
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    Yeah. I had curves on a map I was working on and the AI would just criss-cross all over it and crash. Idk what to do with it
     
    • Agree Agree x 1
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