-Nardò Ring-In 2013, I did this track for BeamNG. (original autors velo and rainmaker87, 3d modeling and re-texting by skiper) After which I abandoned the BeamNG modding. and suddenly, I decided to do modding again.(I plan to convert several racing tracks as soon as I get permission from the original authors) I saw that a lot of things were added. in developing... some screenshots The Nardò Ring is a 7.8-mile-long (12.5 km) high-speed test track in Nardò, Italy. With its circular design and banked lanes, it allows for the testing of cars at “neutral speeds” at which the driver doesn’t need to turn the wheel, as if driving in a straight lane. The banking allows cars to reach the so-called “neutral speed” at which they can drive along the banked circuit without turning the wheels, effectively driving in a straight line. At Nardò, this is achieved at different speeds in each of its four car/motorcycle lanes. The neutral speed in Lane 1, for example, is 62 mph (100 km/h), rising to 149 mph (240 km/h) in outer Lane 4. Download: https://www.beamng.com/resources/nardò-ring.9995/
I love it. I've been waiting for map just like this where its main purpose is for speed testing. Can't wait for its release! Im guessing that its basically endless?
but I have a number of problems. 1.For some reason, the collisions on blocks and fences around the asphalt road does not work. - solved 2. When braking, the FPS drops very much. I will accept any help
let me try again --- Post updated --- Windows cannot open the folder. It says the Compressed (zipped) Folder is invalid
When it is done downloading and when the file explorer opens, I get a window that says the file is invalid.
Note to all, dont go 200mph even in the fastest lane. you'll hit the guardrail and it will fuck up your shit.
This used to be one of my faves. It's great to see it updated, thanks a lot! The mod thing is super simple, actually: just put the "nardo" folder inside another one called "levels" then zip the "levels" one. just put the .zip into the mods folder: it works. One bug I found is: the rumblers destroy tires anywhere above, say, 120mph and they tend to catch any car part that scratches them.