Map discussions and downloads

Discussion in 'Beam-Monsters' started by enjoyinorc6742, Dec 4, 2016.

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  1. devondunlap

    devondunlap
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    how can i make some of my maps have the cars intended for the maps, some maps are very laggy or dont have crush cars they have the default truck that u start wiht when u spawn in any suggestions?
     
  2. Skull28

    Skull28
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    Mar 11, 2018
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  3. Lunacheese65

    Lunacheese65
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    i have a track ready just none of the vehicles are staying spawned in lol.
     
  4. Hawk005

    Hawk005
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    My problem is when I try moving stands or a ramp the ramp ot stands cant go in the terrain and just jump 100 feet away
     
  5. freddy5404

    freddy5404
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    I have a brand new track layout idea I just thought of I think it will be cool I hope people will like it and build off of it more about it later all I will say it is some of it maybe inspired by All-star a little bit
     
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  6. Tubernaut

    Tubernaut
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    It's almost spooky day and the track is nearing its last few stages of development! What all would you like to see from this track? ☠
     

    Attached Files:

    • SPOILER_Capture-2.png
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  7. dylanator25

    dylanator25
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    I can't wait for this truck killer boneyard bash track to come out!
     
    • Agree Agree x 1
  8. Lunacheese65

    Lunacheese65
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    sadly the cars dont seem to stay spawned in no more.
     
  9. OffRoadNutshell

    OffRoadNutshell
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    When will that track be out? It looks really good!
     
  10. freddy5404

    freddy5404
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    One day
     
  11. Tubernaut

    Tubernaut
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    Hey everyone, There will be 2 versions of Boneyard Bash so various users can enjoy it. The main mod will have lots of lighting and sound effects but just know this version will be for users with decent computers because even I was running into FPS problems. The other version will still have lighting but toned down much more so the track is still enjoyable. I got a little carried away with detail on this map so it sucks to say I actually have to tone down so everyone can enjoy it
     

    Attached Files:

    • bluebox.png
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  12. calebmorris100

    calebmorris100
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    yo I'm in need for some new monster jam maps anyone have any thanks.
     
  13. themightykasey

    themightykasey
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    we seem to be at a standstill. im in the process of making Blankmap 2, which would have a ton more resources inside so we do not have to hunt. im having issues with one dirt texture being a fhead and not working, and im at a loss on what its doing. Also, the new dirt count once it releases is 12. 4 dirts, 1 flour line, and 7 colors. Yellow has been added and it aint working. Once i can get this map figured out we will see.

    Also, we seem to be struggling with cars not saving and mapmakers are flustered.
     
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  14. calebmorris100

    calebmorris100
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    oh alright thank you.
     
  15. Lunacheese65

    Lunacheese65
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    also i would make maps but the cars just dont stayed spawned in.
     
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    • Agree Agree x 1
  16. themightykasey

    themightykasey
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    are the cars showing up in the main folder?
     
  17. Lunacheese65

    Lunacheese65
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  18. Shelby 427

    Shelby 427
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    yeah I noticed that too, anything I added to megaFSofdoom before the beam update stays, but any car I added after that update doesn't stay
     
  19. freddy5404

    freddy5404
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    I found the issue to this will show you in a bit I’m not home now
     
  20. dylanator25

    dylanator25
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    May 2, 2018
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    Is it coming out tommorrow
     
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