Flames

Discussion in 'Ideas and Suggestions' started by cameronL57, Oct 12, 2019.

  1. cameronL57

    cameronL57
    Expand Collapse

    Joined:
    Sep 19, 2019
    Messages:
    30
    Make fire and backfires produce light
     
    • Like Like x 1
  2. fivedollarlamp

    fivedollarlamp
    Expand Collapse

    Joined:
    Sep 18, 2016
    Messages:
    3,144
    i second this, backfire and flames need work.iirc it's being improved.
     
    • Agree Agree x 2
  3. Superchu Frostbite

    Superchu Frostbite
    Expand Collapse

    Joined:
    Feb 8, 2016
    Messages:
    246
    Torque3D, the engine the game is based on, has pretty poor lighting effects. I don't think this would work very well without moving to another game engine.
     
  4. Dr. Death

    Dr. Death
    Expand Collapse

    Joined:
    May 12, 2016
    Messages:
    1,962
    Doesn't the game already uses a "barely" Torque3D engine due to how much it has been modified? Cant it be modified a bit further to get better lightning? Just like what SOL did to AC?
     
  5. Superchu Frostbite

    Superchu Frostbite
    Expand Collapse

    Joined:
    Feb 8, 2016
    Messages:
    246
    I mean, when you are talking about rewriting a major portion of the lighting engine, it's not exactly modifying it a 'bit'. This is more or less the same reason we don't have splitscreen yet, because it is possible, but it would require rewriting large portions of code from scratch for a feature that isn't really worth the time investment. Beam team really like to kill several birds with one stone, so this probably won't happen unless something drastic happens.
     
    • Agree Agree x 1
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice