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0.17 Discussion thread

Discussion in 'General Discussion' started by synsol, Aug 16, 2019.

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  1. rocksim

    rocksim
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    Couple things which have probably been discussed but are important nonetheless. The street custom version of the Grand Marshal (the brown striped one) is listed as having a supercharger in the vehicle selector, but it does not when you spawn it. Also, the D-Series should be using a torsion bar front suspension on the IFS versions, as most trucks from the era did. This would probably break a lot of mods though, unless a way was thought up on making it not replace anything.
     
    • Agree Agree x 3
  2. 3DTunes

    3DTunes
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    Are you sure about the Street Tuned Grand Marshal having a supercharger because when I check there was no mention of a supercharger anywhere on the description just an "upgraded engine" also next to Induction Type it say NA i.e "Naturally Aspirated".
    screenshot_2019-10-17_12-48-26.jpg screenshot_2019-10-17_12-48-34.jpg
     
  3. rocksim

    rocksim
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    I haven't played the newest hotfix yet, they must have fixed it.
     
  4. hellcatzwithz06

    hellcatzwithz06
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    The shift indicator on the Bruckell LeGran is not at correct position
     

    Attached Files:

    • GAUGE.png
  5. lioneljohndeere

    lioneljohndeere
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    yeh the van needs a update
     
  6. Αλατοπίπερο™

    Αλατοπίπερο™
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    [ignore]
     
  7. Calarist

    Calarist
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    This is a very small issue and probably already known about, but the radiator support just barely clips through the fenders on the Moonhawk.
    screenshot_2019-10-19_18-41-39.png
     
    • Like Like x 5
    • Informative Informative x 1
  8. yaprishu

    yaprishu
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    ugh this is mildy infuriating to look at lol
     
  9. Copunit12

    Copunit12
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    Game is unplayable now.
     
    • Agree Agree x 13
    • Like Like x 1
  10. Wreck

    Wreck
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    Starting with version 17 of the game, chases stopped working for me. I set up the pursuit of the car, but he is chasing the car very slowly and is not trying to catch up, I can easily get away from the chase, and he will drive about 20-30 km / h and will not catch up with me. I deleted the game, cache, reinstalled windows, nothing helps. Is there any way to fix this? I have to sit on old versions of the game ..
     
  11. buddylevi03

    buddylevi03
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    just noticed that trunk hinge breakgroups on the moonhawk are backwards: trunkhinge_R is on the left and trunkhinge_L is on the right
     
  12. Nadeox1

    Nadeox1
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    BeamNG Team

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    I cannot replicate the issue. With a Grand Marshal it drives as fast as it can / road allows.
    How are you starting the chase? (Radial Menu, or AI Control App?)
    Have you checked in Safe Mode?
     
  13. default0.0player

    default0.0player
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    The absence of decalroads at this road has confused the AI traffic BeamNGdrive-017129059-RELEASE-x642019_10_2321_59_55.png
     
  14. DD-Indeed

    DD-Indeed
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    I haven't played the game for a while, but is it issue right now that it crashes on quitting ? I noticed that it takes quite a while for the Steam status of the game to go back into inactive state and I noticed the Crashsender-program on the Task Manager's more information tab after I quit the game. Crashsender didn't pop up however.
     
  15. Nadeox1

    Nadeox1
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    BeamNG Team

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    I recently saw a bunch of similar reports, except they all popped pretty recently, which put this closer to be something Steam related than game related (last update was approx. 1 month ago)
    Are you using the Steam Beta?
     
    • Agree Agree x 1
  16. DD-Indeed

    DD-Indeed
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    Yea, I am actually. Okay, good to know about that.
     
  17. Wreck

    Wreck
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    I tried different cars, started the game in safe mode, tried all the chase modes, through the application and through the radial menu. But nothing helps, it is very strange.
     
  18. ItsJustCurtis

    ItsJustCurtis
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    Apr 10, 2017
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    Haven't had chance to read the whole thread, but it seems that many older mods that change a vehicles body (5 Door Covet, ETK800 Sedan etc...) Crash on spawn and implode, I presume some changes to the nodes are the cause? Would be impossible to put a hotfix for that, but may be worth noting for mod makers to address where possible.
     
  19. NGAP NSO Shotgun Chuck

    NGAP NSO Shotgun Chuck
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    Covet and ETK 800 have had significant body reshapes recently. Also Sunburst, Miramar, H-series, LeGran, Grand Marshal (no visible differences to the last one but the structure was reworked).
     
  20. ItsJustCurtis

    ItsJustCurtis
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    Yeah thats right, I pointed this out in 0.16 when parts were mismatched in shape, 0.17 has broken them completely
     
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