WIP Beta released Blender Exporter plugin 0.3.3 for Blender 2.80/3.X

Discussion in 'Utilities and programming' started by thomatoes50, Dec 29, 2014.

  1. thomatoes50

    thomatoes50
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  2. thomatoes50

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    we changed some ui panels to better fit 2.80
    some bug fixes and code cleanup
     
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  3. thomatoes50

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    you need to save the blender file somewhere first, then it should create one
     
  4. QUTER[6PuGADA™] 2

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    Can this plugin export models from BeamNG to Blender?
     
  5. HDR

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    Beamng models are just .dae files, blender can import these by default, this plugin is also not for models, it's for jbeam
     
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  6. QUTER[6PuGADA™] 2

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    ok,thanks)
     
  7. PDR2777

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    Hello, I can´t install the add on. I am using 2.8 but when I choose the .zip file it dos not show up. Can anyone please help me?

    Edit: Never mind. I used the wrong .zip file :)
     
    #47 PDR2777, Aug 28, 2019
    Last edited: Aug 28, 2019
  8. GoldenG

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  9. thomatoes50

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    you are using the wrong version of the addon, on blender 2.79 or bellow you need to use this version https://github.com/50thomatoes50/BlenderBeamNGExport/releases/tag/v0.2.1

    Look in the first post
     
  10. GoldenG

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  11. thomatoes50

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    you are right, they changed something between 2.82 and 2.83.
    I will fix it later. thanks for reporting.

    Btw, i'm not sure my addon will help you much on doing a full vehicle. a lot of tweaking will be needed after exporting.
    It's ok-ish for props or weird car parts (the last one will need to modified by hand)
     
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  12. umustbeloggedintododat

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    gives me traceback error
    --- Post updated ---
    oh, i tried the old version but it didnt work it didn't appear and also im on mac (just making a car and not testing it cause beam isnt avabile for mac)
     
  13. thomatoes50

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    which blender version do you use? if it's 2.83 it's a know issue and i will upload a fix soonTM
     
  14. T1RE$M0KE

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    I am using 2.8
     
  15. thomatoes50

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  16. thomatoes50

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  17. ByteGuy

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    Hello, I have tried to export a jbeam (latest blender 2.8 and beam exporter) and at the bottom of blender it says it has exported successfully however when I go to where the file is supposed to be it isnt there? (im attempting to follow tug tutorial)

    2019-11-014.png
    2019-11-011.png
    2019-11-015.png
    2019-11-016.png

    thanks :D
    edit: btw tug.jbeam isnt it thats the setup file.
     
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  18. thomatoes50

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    in 0.3.0, the default export folder is a folder named "exported" next to where the blend file is saved.

    You can change that path in the Scene tab
     
  19. ByteGuy

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    yay thank you :D
     
  20. umustbeloggedintododat

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