Updated preliminary version of new axles (NewAxleTest.zip). Includes all dynamic and aesthetic improvements mentioned earlier in this thread. Please test and report your impressions...
New (preliminary) beta files available! Please read notes in first post for important information about this release.
After my first run I noticed the force feedback works better than ever so great job with that! Also the overkill body looks and breaks really well!
Apparently, both Main Pack and Addon Pack available in first post contain preliminary suspension parts that were never meant for release. Will reupload both packs later to include the correct parts. Sorry for the inconvenience.
hmm ok, figured it was just a part of the test, they handled fine I didn't run into any game breaking bugs.
The ones included in the new axle test archive are. Default suspension shouldn't have been affected at all though, yet some temporary changes made way to the distributed files.
not sure if this is part of the current issue but i don't believe this should be happening. when ever i switch to the regular rear steering on the regular axles it just spawns with wheels broken video in link.( video didnt wanna upload to beam for some reason) https://www.mediafire.com/file/5r73..._-_RELEASE_-_x64_2019-11-12_23-53-20.mp4/file
Regular parts are not meant for new axle. There's duplicates of all parts affected by the changes labeled as "Test" for this very reason...
I noticed on trucks w/o the new shocks (ex: Venom, Bigfoot, BeamNG) the old shocks just break even upon the slightest impact, I swapped them with the new shocks to see if they help up any better and it didn't happen anymore.