WIP Pontiac Trans Am 1977-78

Discussion in 'Community Mods - Archived' started by Elvisnake, Aug 10, 2013.

  1. Callisto89

    Callisto89
    Expand Collapse

    Joined:
    Jan 30, 2013
    Messages:
    85
    Re: [WIP] Pontiac Trans Am 1979

    Wait how do you import a JBEAM file in 3ds max ??? i'd realy like to know :p
     
  2. SixSixSevenSeven

    SixSixSevenSeven
    Expand Collapse

    Joined:
    Sep 13, 2013
    Messages:
    6,960
    Re: [WIP] Pontiac Trans Am 1979

    You don't.... A jbeam file is for collision data not mesh data. Open it in notepad.
     
  3. Callisto89

    Callisto89
    Expand Collapse

    Joined:
    Jan 30, 2013
    Messages:
    85
    Re: [WIP] Pontiac Trans Am 1979

    Right... but how do you change some vehicule parts ? such as a bumper or a door ?
     
  4. SixSixSevenSeven

    SixSixSevenSeven
    Expand Collapse

    Joined:
    Sep 13, 2013
    Messages:
    6,960
    Re: [WIP] Pontiac Trans Am 1979

    Define change, then get your own thread or better still a more relevant thread.
     
  5. cretin

    cretin
    Expand Collapse

    Joined:
    Feb 18, 2014
    Messages:
    5
    Nice work! I love SatB!
     
  6. BanditRacing

    BanditRacing
    Expand Collapse

    Joined:
    Jan 16, 2014
    Messages:
    7
    Keep up the good work. cant wait for the finished product. one thing though, the interior of the T/A are you going to have it black or a different colour?
     
    #166 BanditRacing, Feb 25, 2014
    Last edited: Feb 25, 2014
  7. johannesw4

    johannesw4
    Expand Collapse

    Joined:
    Aug 25, 2013
    Messages:
    9
    I love this car. It is a beauti! And if you make a "Smoke and the Bandit" car out of it, then wer talking. Keep up the good work!
     
  8. codyman125

    codyman125
    Expand Collapse

    Joined:
    Mar 1, 2014
    Messages:
    1
    Duude, I hope you are still making this. My dad owned a 1978 T/A that was black and gold. I have literally hundreds of pictures you could use if you'd like. From the engine (In and out of the car), to the drive train, to the interior to the engine bay!
     
  9. Aw11 Man

    Aw11 Man
    Expand Collapse

    Joined:
    Feb 27, 2014
    Messages:
    1
    Looks great!
     
  10. Kitteh5

    Kitteh5
    Expand Collapse

    Joined:
    Oct 24, 2012
    Messages:
    275
    /\/\/\/\ Bumping a bit? Good car, but bumping is unnecessary.
     
  11. firebird1977

    firebird1977
    Expand Collapse

    Joined:
    Feb 18, 2014
    Messages:
    3
    I hope your still doing this car, the 1977-78 trans am is my favorite car and I would love to have it in the game so I could drive around like Burt Reynolds lol. I own a 1981 firebird myself. any idea when it will be done?
     
  12. wreckerboy05

    wreckerboy05
    Expand Collapse

    Joined:
    Sep 16, 2013
    Messages:
    7
    Can't wait!
     
  13. Teuns123

    Teuns123
    Expand Collapse

    Joined:
    May 23, 2014
    Messages:
    1
    It is nice i see :).
     
  14. Elvisnake

    Elvisnake
    Expand Collapse

    Joined:
    Aug 6, 2013
    Messages:
    206
    Ok guys this project is definitly not dead, I do a big work: retopology (I hope it's good in english). Like that the car should be optmized.

    retoplogy.png

    And few accessories:
    retoplogy2.png

    Next step, baked the interior. Let me know if you like that.
     
  15. Blockman

    Blockman
    Expand Collapse

    Joined:
    Sep 1, 2013
    Messages:
    296
    I like it a lot, can't wait to pull off some sick jumps in this car :)


    Sent from my iPhone using Tapatalk
     
  16. JDMClark

    JDMClark
    Expand Collapse

    Joined:
    Aug 10, 2013
    Messages:
    1,347
    Sweet man an update!! And as long as u have the factory shaker hood that works I'm fine with that.

    Sent through the stars by my Galaxy with a Note for you!
     
  17. gabester

    gabester
    Expand Collapse
    Vehicle Director
    BeamNG Team

    Joined:
    Jun 6, 2012
    Messages:
    2,653
    Topology looks nice and clean :) However, I would recommend roughly doubling the number of segments on all the panels (except the wheel arches and other openings, those are fine). Currently it doesn't have enough geometry to deform nicely. Some areas are fine, but the main thing that sticks out to me is the hood and front fenders - they need more front-to-back segments. Try to make your polygons more square, like a grid.
     
  18. Elvisnake

    Elvisnake
    Expand Collapse

    Joined:
    Aug 6, 2013
    Messages:
    206
    Ok Gabe, I 'm on it ;)
     
  19. everlast

    everlast
    Expand Collapse

    Joined:
    Jan 11, 2014
    Messages:
    5
    I think this look good,but these faces are mess. I can reduse them,but they still are mess and many time to do it manually :p
     

    Attached Files:

    • Body.png
    • Hoods.png
    • Pontiac.png
  20. Elvisnake

    Elvisnake
    Expand Collapse

    Joined:
    Aug 6, 2013
    Messages:
    206
    Thanks but don't worry, I can make it from mine. What do you use for rendering, V-ray?

    I have forgive, first baking test:

    bake test.png
     
    #180 Elvisnake, Jun 19, 2014
    Last edited: Jun 19, 2014
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice