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Development screenshots #1 [Closed]

Discussion in 'Microblogs' started by gabester, Sep 5, 2012.

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  1. logoster

    logoster
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    wow, so much progress scince the first video, including a few features that were planned for ror, and implemented, but didnt work right, so were disabled, such as: SKIDMARKS :D
     
  2. Wheelie

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    WOO!! 1,000 POSTS!! (1,001 now)
     
  3. aljowen

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    The new tyre smoke and skid marks look cool but shouldn't there be smoke bellowing out of the top of the wheel arch as well as coming from the bottom of the wheels. I can remember someone pointed it out a while back on the forums.
     
  4. Gabe Ster

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    I pointed out some things about the smoke earlier in this thread. We you thinking of me?
     
  5. aljowen

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    Nope, but you did say a similar thing. So i shall give you that :p
     
  6. Bubbleawsome

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    It was me! :3 But I think it was caused my slomo.
     
  7. Davidbc

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    Is it possible to see some real damage? like crashing at 50+ mph or something like that.
     
  8. luke198

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    I would like to see the banana truck crushing the pigeon...:p
     
  9. eletricmano

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    It's been a while since the last screenshot... Whenever we get a new screenshot (I'm not rushing though) I want to see a violently damaged car. I want to see a car that crashed 60 MP/H into a tree or a rock. And maybe a screenshot of the Ibishu Covet?
     
  10. Davidbc

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    +1 .
     
  11. aljowen

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    I would quite like to see a screen shot of the settings menu. So i can see what all the graphics settings are etc and if it is an in game menu some of the GUI as well.

    But one can only dream ;)
     
  12. Gabe Ster

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    i want to see a car rolled down a big hill like the one on auriga
     
  13. Kamil_

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    I'm pretty sure there is no GUI.

    And the settings will be something like:
    Resolution, VSync, HDR, DOF, Texture/LOD/Terrain/Foilage/Etc Quality, Shadows, AntiAliasing, Anisotropic filter, I don't know why you asked this question to be honest, just go into any other game and look at the settings there, it's a standard in games now that you have settings, I dont even...
     
  14. djmengu

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    After the crash, car would probably end up looking like the ones in Rigs of Rods.
     
  15. dkutch

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    How do you figure?
     
  16. FreddyJones

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    It'll be more realistic and 10,000% better
     
  17. GeoTelnet111

    GeoTelnet111
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    Been a while since the last progress snapshot. D: Or anything period.

    Maybe things are quite for a reason. ;)
     
  18. Davidbc

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    Stay tuned :cool:
     
  19. aljowen

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    Because not all games have the same settings, seeing which graphic effects may be included would be quite nice. Not all "indie games" (if you feel like calling it that) even have settings menus for graphics other than screen res. Also my main reason for asking is that if we get a glimpse of the settings menu that may also show how the games interface is styled and what sort of theme it would have. Considering that we have not seen any of this part of the game yet it would be quite interesting to look at. Also it has been a long time since (I at least) have heard anything in relation to a GUI so it would have also been nice to hear if any work had been done there. So i don't understand why you seem to thing that this was such a worthless question.
     
  20. Kamil_

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    This game is running on the Torque3D engine, which is very sophisticated, and has almost everything. Yet you still have to create some sort of configuration, weather it's a config file or a menu, though.
     
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