Now Ima be %100 honest these bodies aren't mine but I just want to so what the people think I did everything else besides bodies there for I'm not uploading these infact I wont be showing these anymore because that wouldn't be right to the creators but this is my first attempt at making my own truck thoughts? also I am planning on an actual skin I'm thinking a green day skin
I mean if you ask the creators of those paints for permission to use their paints, then you COULD release them if you wanted to
I will see because I don’t remember which I got these from I will try to ask also I think there is a purple one coming out any ways that’s probably better then mine but could be wrong if not and I get permission I will release them
The main user I got it from was Fernburn on Sim-Monsters but I also had @ROCKGODBOSS s version so I might have mixed it up but if one was his it would be the purple the orange is definitely Fernburn's (unless Rockgod made it for him lol) but I did make this however
i remade those skins 2 years ago, but never uploaded them because they are not CRDs IRC, and decided to wait for the proper chassis, jester looks neat though,
Wait did you make the ones for fern burn bc at least one was from that folder and the jest body also isn’t mine but the rest is
I never understood not releasing or making trucks that aren't crd. I mean if it looks good, I don't see why not.
I don't believe they're making it a rule where if it's not on CRD you can't make it what they are saying is they won't make trucks in the main mod or addon pack if it's not on the CRD because they want to be as accurate and as realistic as possible with their replicas but if you want to make one yourself its outta there control I think if you make one not on a CRD you can upload it as your own skin but nothing in the main mod.
It wouldn’t look good. Because for one you need body supports that have to be modeled, then it would need to be jbeamed for it to be breakable. And all this work nobody does because they just port bodies that aren’t theres from Sim Monsters. Do you see where I’m coming from?
so since someone has decided to make old world finals maps, I decided to try to make world finals 3, with the FPS friendly cars I may be able to despite only having a GTX 760 and an AMD FX8320, I had 23 vehicles spawned up and I was still at 80FPS (which is pretty normal for me after spawning the monster truck, I'm usually only able to run about 9 cars) and I found out a double car stack works really well, no problems with the cars falling over, triple stacks like the one is world finals 6 doesn't work as well, bottom cars cave in under the weight so the few cars on the bottom row under the 3rd row will have to be replaced with dirt, don't know if the double car stack uses more FPS than 1 van does, but they used double car stacks for the busses and the semi obstacles anyway so it may work, if we get an FPS friendly van then that would be even better but for now I think the double FPS friendly car stack may be more FPS friendly than using a van, something I'll have to test on my next day off from work
Sort of a suggestion that isnt needed but would help, would it be possible to make one but its rotated 90 degrees? Idk how the vehicles work in this game involving rotation when spawned but it would help significantly.
Not at the moment. The game engine limits this right now so we are hoping that the developers allow us to make cars face any direction.
I feel the only way you can maybe make that work is kind just make the car 90 degrees so when it spawns in it thinks the the sides are the front and the rear if that makes sense idk if it would work though --- Post updated --- Guys check out my new skin!
i have a model of the same car that can be placed however but its not crushable. thats the only way as of now to get around it. still have a lot of work to do on these cars. trying to get it to have different colors, more types than just moonhawk. right now saving about 4 fps per car. gonna try out my lower poly moonhawk next. just needa find some time
Not necessarily. It’s like changing the rim color or how you would pack a skin. -Edit color -Look for proper line of code in the main materials file that is labeled magnaflow, hedman, hooker, etc. -Place line of code into materials file like any other part (skin, rim, flag etc.)