Gavril D-Series addon 0.8.4

Oldstyle parts, XL frame with cargobox/rollback/wedgeback beds, flatbeds, (prerunner) suspension par

  1. mowen

    mowen
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    Was wondering if you grouped the rear handles with the wrong door. Still a nice update though!
     
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  2. AR162B

    AR162B
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    Good you like the mod :)
    Aren't those tires wider than the rims, making it hard to fit at all? It is a nice idea, but tuning tires is a science itself. It will take quite some time.

    Shouldn't be that hard, I'll put a taxi config on the list.

    Whoops. That's not a bug, that's a errr a feature? ;)

    ---

    Are people still having issues with the wrong (orange) spotlight material (after clearing the cache?) with version 0.7.3?
    Please let me know if you do. It should be fixed but I still see orange spotlights on new youtube vids.
     
    #762 AR162B, Feb 27, 2020
    Last edited: Feb 27, 2020
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  3. IAchievedBacon

    IAchievedBacon
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    Would it be possible to make a body colored and black heavy duty front fascia? I'm pretty sure it would be rather simple to do.
     
  4. ltntai

    ltntai
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    It's the baja sway bar. After removing it AI is willing to drive in traffic. Or adjusting it to a Fury Road stance, so it doesn't make the breaking sound when it spawns.
    screenshot_2020-02-27_15-53-11.jpg
    But still somehow flee and chase commands work normally with your original sway bar settings.
    Other notes:
    Modern Flames paint design causes flickering on wedge-, roll- and long flatbeds.
    Fifth wheel upfit has no textures unless T-Series is spawned first.
     
  5. NismoR35

    NismoR35
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    A couple minor things.

    License plate clips through the rear bumper on the tractor upfit, also can the rear bumper on it be selectable to also have the black and body colored versions like the original bumpers?
    screenshot_2020-02-28_19-02-29.jpg

    Not sure if this was already acknowledged, but this one took me a moment to notice. The roof strips are sort of underneath the roof, I thought they weren't just showing up but I saw that they do sort of show up, just not on the roof itself.
    20200228190615_1.jpg
    screenshot_2020-02-28_19-10-23.jpg
     
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  6. IAchievedBacon

    IAchievedBacon
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    The model is also a bit wonky too as there are mesh issues with the roof and the back windows.
     
  7. billbertking1

    billbertking1
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    Hey what are the controls for the tow trucks? When I'm in them I can't use the beds and there's nothing that shows up in "Vehicle Specific" keybinds menu.
    Thanks.
     
  8. AR162B

    AR162B
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    I'll take a look. If it is just simply copying it and renaming the material I'll do it. No WigWags, with that it will require twice as many parts. I was thinking of making the headlights a separate slot, but then I'll have to update all the configs and custom configs from users can be broken as well.

    Thanks!
    Because of your response I looked at it and found out that the suspension has beside a precompression value also a PreCompressionTime value, but the sway bars not while they do have a precompression value.
    The springs expanded relative slowly while the sway bar links expanded quickly, causing things to bend on spawn.
    It seems to be fixed by addig the precompressiontime to the swaybar links. I've also disabled the selfcolission of the swaybar nodes, just in case. I'll test it asap.
    I'll take a look on those beds, they probably do not have a proper second skin layer, they ware made way before that was available.

    Good ones, I'll take a look. As for the HD grill, if the colored bumpers are just a copy with a modified material, I'll add those.

    I'll see if I can improve it for the next update. It didn't have my highest priority but it seems quite popular.

    See page 1:
    FAQ:
    Q: The rollback/wedgeback/rear doors of the station/ rear doors of the cargobox do not work
    A: They are all linked to the 'tailgate' variable. Make sure this variable has a key binding.
     
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  9. AR162B

    AR162B
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    I spawned 8 prerunner trucks and let them ride for a few minutes. None of them got 'mysteriously' stuck, but many of them crashed.
    It seems that at least some of those crashed were caused by the trajectory course being too close to objects.
    I hope this Prerunner AI issue is solved :)
    screenshot_2020-03-03_20-48-47.jpg screenshot_2020-03-03_20-45-57.jpg screenshot_2020-03-03_20-43-07.jpg

    Today a Youtube vid showed up from 'Hoonigan AutoFocus', showing of a 1973 Ford F100 Prerunner (link)
    There are some resemblances :)
    screenshot_2020-03-03_20-54-57.jpg screenshot_2020-03-03_20-56-34.jpg
    1973F100_07.jpg 1973F100_03.jpg

    Edit; maybe moving the spare tires backwards like on that F100 might improve the looks and handling (moving some mass backwards)? Any thoughts?
     
    #769 AR162B, Mar 3, 2020
    Last edited: Mar 3, 2020
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  10. mowen

    mowen
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    Will the D55/D65 ever be made? Just Wondering.
     
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  11. IAchievedBacon

    IAchievedBacon
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    Sooner or later he will get to it. He’s working on one thing at a time.
     
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  12. mowen

    mowen
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    Alright!
     
  13. |Maku|

    |Maku|
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    So it took me quite a while to figure out why rollback never worked for me and no key binding for it untill now - deactivated all mods one by one and found the culprit, and ofcourse wich was last in the mods list , an old mod: Kona61's Bagged D-series. So if anyone else struggling out there check if you too have this mod and delete/deactivate it. Hope it helps :) Finally can enjoy the rollback!

    Edit: Forgot to mention JATO mods too.
     
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  14. AR162B

    AR162B
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    Yep, busy life :)
    I've lots of ideas for it, lots of mods to update, but very little spare time and after a workday behind a screen coding stuff my eyes don't like screens anymore. :p

    There's is this issue that if you want to add variables for key bindings, you've to override the existing ones. You can not simply add new keys (please correct me if I'm wrong). That can cause issues when one mod variables overrides another one.
    In this case I did not add any variables, I'm using the original 'tailgate' variable. In my opinion a modded version should at least contain the original variables.

    Thanks for the explanation, hopefully people will see why some key binding won't show up when some other mods are installed.

    --

    I've uploaded version 0.7.4, it is awaiting approval.
     
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  15. mowen

    mowen
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    what i did was simply rebind the key to the rollback which was of course the same for the tailgate
     
  16. AR162B

    AR162B
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    AR162B updated Gavril D-Series addon with a new update entry:

    Updates and small fixes

    Read the rest of this update entry...
     
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  17. rnd2k

    rnd2k
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    When we can see this green medium duty truck ???
     
  18. Cilria

    Cilria
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    So in newest update there is old dash that now can be accessed but where is it?
     
  19. AR162B

    AR162B
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    It is only for the wagon. As this body jbeam was already custom, I took out the dash parts and made it a separate part.
    I did not do this to the other body jbeams to prevent (near) duplications.

    I hope, seeing screenshots of the new D-series, that the dash will be a separate part in the upcoming BeamNG release. I've suggested it in the official D-series thread. Fingers crossed :)
     
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  20. Astro27lp123

    Astro27lp123
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    Steering knuckle doesn't exist on twin I beam suspension
     

    Attached Files:

    • BeamNGdrive-018419588-RELEASE-x643_20_20203_53_36PM.png
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