WIP Beta released Gavril H-Series Flatbed

Discussion in 'Mods and Skins' started by destroyer8769, Apr 15, 2014.

?

Is this mod good for my first try?

  1. Yes

    143 vote(s)
    92.3%
  2. No

    12 vote(s)
    7.7%
  1. destroyer8769

    destroyer8769
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    Dec 9, 2013
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    550
    updated the dae (pic 1-3)

    however they don't show up in game (pic 4)


    P.S i still need someone to teach me how to add jbeam, make the dae changes show up, and teach me texturing

    - - - Updated - - -

    UPDATE!!!

    edited the jbeam some more, i also have a beam clipping issue (when putting other cars on it), but i don't think that's fixable.
     

    Attached Files:

    • van update 1.jpg
    • van update 1.1.jpg
    • van update 1.2.jpg
    • screenshot_00011.png
    • screenshot_00012.png
    • screenshot_00013.jpg
  2. logoster

    logoster
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    Messages:
    2,084
    to fix the new parts of the model not showing up in-game, you have to first jbeam it, then in the jbeam, tell it which part of the model to load, so in blender, find the name of the new part you added, rename if you want, then in the jbeam, input the name of the new part, save, load in-game, and you should have the new part in-game
     
  3. destroyer8769

    destroyer8769
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    ill try/do that when i next work on my mod, probs in a few hours (but it will take a while, i'm going to be terrible at jbeam, I just know it :(.)
     
  4. destroyer8769

    destroyer8769
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    OK i have an update, and a dilemma.

    should i release it as it stands, and maybe cop flak for releasing it too early
    or should i leave it and work on it some more, but may end up completely forgetting it and not release it

    pics below show what state its in ATM
     

    Attached Files:

    • screenshot_00011.png
    • screenshot_00012.png
    • screenshot_00013.png
    • screenshot_00014.png
  5. Calais

    Calais
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    You gonna make an actual tray for it though?
     
  6. destroyer8769

    destroyer8769
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    probably, eventually, but i'm just not motivated for it.

    that's why i didn't want to release it yet, as it hasn't got many changes from the original ( or at least the way it is in game)
     
  7. Kippopot

    Kippopot
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    Sep 22, 2013
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    I would enjoy a beta release tbh, might give you some inspiration to finish it too
     
  8. IBsenoj

    IBsenoj
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    Sep 28, 2013
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    haha I tried this before, but never finished the jbeam, Great work!!
     
  9. destroyer8769

    destroyer8769
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    ehh, here it is, feel free to take it further.


    (will remove if too bad, but have to be asked)
     
  10. Chernobyl

    Chernobyl
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    This is great work. I've been wanting something like this for ages. Great work!
     
  11. D7er5eer

    D7er5eer
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    Sep 1, 2013
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    Ever noticed the "Manage Attachments" button?
     

    Attached Files:

    • ManageAttachments.JPG
  12. luke2000

    luke2000
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    Mar 30, 2014
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    I'm not to sure if anyone else is having the same problem but when i spawn it in the rear wheels nor the bed load in?:confused:

    - - - Updated - - -

    Here's a picture...
    beamng.png
     
  13. K3lp_Boy

    K3lp_Boy
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    Nov 24, 2013
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    You have to spawn it in as the Cargo Box preset.
     
  14. luke2000

    luke2000
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    Mar 30, 2014
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    Ok thanks. I'll give it a go:D


    - - - Updated - - -

    Just one more question, (i hope:p)but is there any way of making the car grip better to the truck ans it just slides right off :p
     
  15. SixSixSevenSeven

    SixSixSevenSeven
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    Sep 13, 2013
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    6,958
    In this version of the game no. In the upcoming update the inter-vehicle friction and collisions are being reworked so you will be able to then. DrowsySam made a decent video showing it off which you can see in the dev blogs
     
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