So I did a thing! I edited freddys yellow 2020 map to look like the Arlington 2020 yellow track. Its rough... but I had fun messing around!
This is a map done by @Lunacheese65 . St.Louis 2014 Replica Custom Racing & Freestyle! I didn't do anything in the making of this map except get one screenshot. Full credit to Lunacheese65 for this map. NEW Crush Cars required! https://www.beamng.com/threads/fps-crush-pack-v1.69138/
well, thanks to friends at MJ, i was able to get the track layout for WFXXI, here is the final product. it was a huge challenge.
This is fixed now the arena should have texture just delete the old one first COMPLETELY! http://www.mediafire.com/file/3c5779n3sfzm0yj/Big_Arena_2019.zip/file
if there's a will there's a way, I want this map to be fairly accurate, took some trial and error to get it to bounce the right way but it's done now and I couldn't be happier with the result
the cars spawned on the ground after I closed the game and came back so using physics to rotate cars doesn't work either, however I've noticed the game king of does save the car's rotation, you just have to hop in the editor, move them over a little, and then undo that movement, not the best way to get cars rotated but they are rotated and then they stay like that for the rest of the session so I don't really see a problem with it, just a minute or 2 of setup every time you load the map, less so if you select all the rotated cars and move them all at once, we just need to make this fix well known, any of my future maps that require cars to be rotated will have this video linked with the track to prevent any confusion EDIT: just realized someone mentioned this a couple pages back, oh well
i dont know how close you are to being finished but i am making sideways cars in the next version of my pack
CLEVELAND, OHIO 2013 REPLICA So after being in the beamng monster truck community for 4 years, i noticed that there hasnt been that many ohio tracks made, so i figured i would create a replica of a show i went to in 2013. I tried my best to make it look like the exact track and got 98% of that look correct. this is my first track so i hope you guys enjoy it! special thanks to @Hawk005 and @Mike Bevavava for teaching me how to create a track in the first place! and thanks to @TheBgamerBBYT and @gameboy3800 for testing to make sure everything was in tip-top-shape! you will need @Mjamfan22's new crush car pack which i will link below. THANKS SO MUCH GUYS! crushcarpack :https://www.beamng.com/threads/fps-crush-pack-v1.69138/
well I don't see a point in releasing it in its current state then, I'll leave them for now for testing but I'll swap them out when your pack is updated, I still have to do freestyle, racing is pretty much done I just have to paint a couple ramps
ah nice, will get to work on it tomorrow since I'm off work that day EDIT: well I accidentally rotated the terrain and broke my map, and while trying to fix it ended up wiping the map clean, I'm learning more and more about the editor though so if anything the end result will be better than the last 2 versions so there's that I guess, still sucks that I have to redo this from scratch for the 3rd time