Splitscreen Multiplayer

Discussion in 'Ideas and Suggestions' started by SmartySmart702, Apr 8, 2020.

  1. SmartySmart702

    SmartySmart702
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    Ok, please don't blame me if there is an obvious answer to this question but why is there no splitscreen multiplayer? I know about the FAQ about this topic but this is from 2017 or even older.

    I mean we all know that even a lan multiplayer is extremely hard to implement and the devs don't like the idea of a simplified multiplayer. So real online multiplayer is very unlikely.
    But since we already have the multiseat option, why not adding splitscreen? I don't know how much effort it would be but I think it would be worth some effort
     
  2. ChromeAdders

    ChromeAdders
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  3. SmartySmart702

    SmartySmart702
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    I know about this. Back in 2017 there was a lot of other stuff that needs to be worked on but now its 2020. The game is way more optimised and the physics and the graphics are way better than in 2017.
    Why not thinking about splitscreen now? Ok, they are working on the career mode and this takes probably a lot of resources but splitscreen would be so nice and career mode is also far away.
     
  4. Alieu

    Alieu
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    There is a BeamNG MP mod, plus the demo-derby thing, which I think you can do on map
     
  5. SmartySmart702

    SmartySmart702
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    The BeamNG MP Mod is extremely laggy even without collisions... I know that it is in an early wip state but I dont think that you can compare it to splitscreen multiplayer.
     
    #5 SmartySmart702, Apr 8, 2020
    Last edited: Apr 8, 2020
  6. Alieu

    Alieu
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    what about the demo derby thing? That's splitscreen and I think you can do that on a map
     
  7. SmartySmart702

    SmartySmart702
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    Is this not just the multiseat mode?
     
  8. torsion

    torsion
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    T3D (the game's engine) doesn't support multiple viewports.
     
  9. SmartySmart702

    SmartySmart702
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    I know, otherwise there would probably already be splitscreen support.

    Maybe a developer can say something about splitscreen support? Are there any plans or is it to much work?
     
  10. torsion

    torsion
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    If you carefully read through the v0.19 release log you'll see that the developers who might work on a "multiple viewports" feature have been working on more fundamental needs. Fixing and/or implementing mirror reflections, water reflections, flare occlusion, texture formats, etc. Implementing multiple viewports tends to break stuff. I'm sure that the developers want it as badly as we do, but as you can see it would run counter to the current efforts. I wouldn't know, but I hope that it's easier to implement multiple viewports once a lot of the other graphics code is no longer changing so quickly. (vs the alternative of implementing it now, fixing all the stuff that breaks, and then continuing to maintain the multiple viewport code throughout the remainder of the development cycle)
     
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