On Hold Ford F-150 XL (base model)

Discussion in 'Content Creation' started by jitaru, Apr 19, 2020.

  1. jitaru

    jitaru
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    Apr 9, 2020
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    26
    Hi
    please ignore the low poly thread I posted.
    After a few hours of working on the model, I got this so far.
    I suck at modeling and very new to it so I would appreciate any tips to help me out such as curves or lights
    I also have no clue of Jbeam so I would also want help on that.
     

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    • fordf150xl.png
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  2. MrJavelin

    MrJavelin
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    Apr 21, 2019
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    I must ask, have you ever used edit mode? (I mean that in the nicest way possible)
    I can't say too much about curvature, but there's a tutorial that helped my get on my first mod.

    This may give you a hand.
     
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  3. jitaru

    jitaru
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    Apr 9, 2020
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    tried a little but I wanted to make the rough model for it first
     
  4. Nadeox1

    Nadeox1
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    BeamNG Team

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    Aug 5, 2012
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    Please take this as constructive criticism:
    The way you are approaching this is not ideal:
    Right now you made the 'truck' out of several scaled cubes intersecting each other.
    That won't get you any usable 3D model.


    Try with something simpler first instead:
    Learn Blender, check Tutorials (there are plenty nowadays thanks to the many B3D creators out here) and get used to what the 3D modelling techniques are.
    Do random, easier projects to practice yourself, and then try something more ambitious like a car.
     
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