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0.19 Discussion thread | Use Safe Mode before reporting

Discussion in 'General Discussion' started by Nadeox1, Apr 5, 2020.

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  1. TN R

    TN R
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    I guess it's because it's german language
    at the top of the picture
     

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    • 20200420160636_1.jpg
  2. _Diamond_Coal_

    _Diamond_Coal_
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    same happens with russian
     
  3. Nadeox1

    Nadeox1
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    Spinning Cube
    BeamNG Team

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    This has not been tackled yet.
    (Note: This is the same behavior as always, not a new one)
     
    #624 Nadeox1, Apr 20, 2020
    Last edited: Apr 20, 2020
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  4. DriftinCovet1987

    DriftinCovet1987
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    All of this is very nice. Love the new badging, and the drag racers will love the NOS.

    Awesome! Really glad to see this get fixed.

    A couple suggestions:

    Will we ever see any modifications for the Burnside 313 V8, like a four-barrel carb or engine block tuning? That thing's been begging for mods for years.

    Also, it pains me to say this (because I really like it as-is), but the Moonhawk's L6 is way too powerful. It's barely bigger than the 120-horsepower Barstow/Bluebuck L6s, and it's putting out 150 horsepower - in the malaise era.

    There's no way that an N/A gas-powered 4-liter six of the era could have made 150 horsepower and 236 lb-ft of torque without some really wacky (and expensive) tuning. Could we see this engine get a detune to...about 125 horsepower?

    And a longstanding bug:

    Please fix the "Carbureted Intake" label on the Pigeon's diesel engine's intake. Diesels cannot run on carburetors; it's really hurting immersion, and should be replaced with the more realistic "Mechanical Fuel Injection".
    screenshot_2020-02-21_16-46-38.jpg
     
    • Agree Agree x 1
  5. Mitt674

    Mitt674
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    I’m experiencing the Intel integrated graphics issue lately. Recently updated to v 0.19 and whenever I try to recover my vehicle with the “insert” key, BeamNG crashes. Windows gives me the “Fatal error: GPU is not responding” along with a crash report. Computer gives the same error when vehicles crash at high speed. Tried downloading an old version of the game (v 0.17.0.2) with no mods installed but I get the same error, not sure whether it’s the integrated graphics or from incorrectly moving game files
     
  6. Sithhy™

    Sithhy™
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    I know this isn't one of the most critical things to change, but could you please change the rear electric motor power in the Cherrier to match the front? There's about a 30PS difference between them & when you're going even up a small hill, the front wheels spin while the rear wheels hardly provide any power to help push the vehicle along.
     
  7. robert357

    robert357
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    H series don't have onboard camera.
     
    • Agree Agree x 2
  8. Diamondback

    Diamondback
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    Vehicle Systems Lead
    BeamNG Team

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    The rear has 170hp, that's hardly nothing? o_O
    And yes, going up a hill, the front will have the tendency to spin easier due to weight shift, not much we can do about that...
     
    • Like Like x 3
  9. coolusername

    coolusername
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    I like the small goodies they put into hot fix updates! :)

    But, whats up with that? I was able to save and load custom and game configs all the time in 0.19. Or is this about something completely different?
    "Due to popular demand, we’ve decided to revert the removal of Vehicle Save/Load feature. However, we do not have plans to maintain it long-term and it will be removed again if it will become a blocker for physics engine development."
     
  10. Nadeox1

    Nadeox1
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    BeamNG Team

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    It's a different feature, not configuration saving, but vehicle state saving/loading.
    https://www.beamng.com/threads/v0-19-removed-vehicle-saving.69545/
     
    • Informative Informative x 3
  11. coolusername

    coolusername
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    • Agree Agree x 2
  12. Sithhy™

    Sithhy™
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    Well yes, I know weight shift can cause that, but I noticed that quite often the rear motor just like... gives up & doesn't bother to help propel the vehicle, even with ESC/TCS active, while the front motor just spins at almost max RPM
     
  13. aCharmlessMan

    aCharmlessMan
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    Nov 21, 2015
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    Hi all and big thanks to the dev team for the latest update and round of minor bug fixes.

    Is anyone else finding that traffic is respawning as stationary vehicles following today's hotfix? The traffic gets moving just fine initially, but once I start wrecking everything in sight the respawned vehicles are just parked. It does this on different maps and doesn't matter whether I use the app or the radial menu.
     
    • Agree Agree x 3
  14. thatjackguy

    thatjackguy
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    So is anyone else disappointed that they took away the Vivace i3's other long blocks and weakened the stock one so the most you can get out of tuning it now is 145hp, use nos to get any more than that and it'll just explode? You could get 300hp before if you modded nos in
     
  15. anselme

    anselme
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    before you got 145 hp also <
     
  16. Mitt674

    Mitt674
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    Does restarting your graphics driver temporarily resolve the GPU error?
     
  17. den_chik

    den_chik
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    Agree. Except H45.
     
    • Agree Agree x 1
  18. hector_yo

    hector_yo
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    Nov 5, 2017
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    Is it normal that after a crash, the parking brake doesn't disengage automatically if you try to drive backwards? It only disengages when driving forward. Tested in safe mode with the vivace and the etk 800
     
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