i need help on uh modeling the fenders of HONDA NSX cus how i did it is kinda ugly. This thread is according to my last thread on Honda NSX mod, it got deleted becus i didn't have enough pictures to show my progress Heres pics: \
I'm not really into modeling from sratch, but if you want to do that sort of right without 3D scanning then you should find 2D blue prints, put them in Blender as background image, line up your views (top, left, right etc) and start extruding vertices along the lines of the drawings. I see you already discovered mirror modifier. There have been a few good youtube tutorials on that for longer time too.
Don't modelize like this, first you do all the general shape, (blueprints are better guide but be careful the quality of these are not always optimal), as simple as possible: for this step light is right, and CV flow the absolute rule. Then you double check proportions with images reference. After that increase complexity, make opener etc. after that the hight details. Don't forget right UV mapping for texturing. As you modelize you can check the light reflection with shiy material. If you have to do this thing, do it right. Have fun.