Some adjustments are still necessary for Cherrier. When we turn, the hub bends weirdly. (Debug mode for a better visualization)
All D-Series configs now have fender signals even when they shouldn't (and don't in their thumbnails). I'm guessing this was due to it accidentally being listed as a default part in the fender JBEAM.
Sorry to be blunt, but I don't believe you. Before the hotfix it was only on prefacelift models. Facelift models have signals visible from the side on the front fascia whereas older models don't, hence the need for a signal on the fender: You can see this in action on real-life trucks: Fender signal Wraparound grille signal, and no fender signal It was also not mentioned in the devblog, and none of the thumbnails have been retaken to reflect this.
Vehicles in the US have been required to have both a regular turn signal AND a side marker light since 1968. You can see that both the Chevy and Ford you provided as proof that there are no side markers, do indeed have side markers, in addition to front-facing turn signals. I've highlighted the front-facing amber lights in red and the side markers in blue. The D-Series, regardless of front fascia, only has one set of forward-facing amber lights (which just happen to wrap around the side a bit), so it needs a side marker on the fender to comply with regulations. The D-Series is the only one of these trucks with stacked headlight reflectors - the real trucks use the lower light as a signal/parking light - hence the need for a slightly different setup. Why does the D-Series have stacked headlight reflectors? Because it was 2012 and I didn't know what I was doing
The "NEWS" button on the home menu redirects to the same window as the "HELP" button, but empty. Is it still developing the "News" part or is it a mistake ?
oh okay, i didn't noticed ! One other thing, while I'm here! If you change the gravity, the weight on the scale doesn't change, but it should, shouldn't it?
(No offense here) Honestly I thought that the previous pops and bangs sounded way better than those.. Mainly for the antilag effect on the Rally versions Surely I'm not the only one to think that..? Anyway I'm sure you don't really care about that sort of small issue and I could totally understand it if you did, but could you guys simply consider the option of reverting back to the old sound? Sorry if I'm bothering y'all.. (Also I hope you feel better!)
https://imgur.com/zivwKNI Happened in safe mode too (that is the recorded version). The siren on the red lights doesn't loop correctly --- Post updated --- It shouldn't. Mass never changes, force does. I believe that scale is correct.
One other little thing, this time about the replay. I noticed that when you press the button to reset the vehicle (Default "i") during a replay, and if at that time in the replay the car has broken windows, it will remain broken even after the replay is closed. The windows will keep this state until CTRL+R to fully recharge the vehicle. Here is a video that shows it. Everything is explicit. When at the top left is displayed "Comfort Mode", it's because I pressed "i". (I've tried it with three different vehicles) Basically, recharging a car during a replay keeps the current state of the windows after the replay. (Sorry if that's already a known issue) --- Post updated --- All right! Thanks for the explanation