I am uploading this track for @Lunacheese65 . only thing i did was get some pretty pictures on it. everything else was done by him. Description by @Lunacheese65 : Hello everyone kinda late uploading this track but this is a 8 stop little independent tour I’m doing starting off in my hometown but this track is pretty fun I think 15 FPS cars and a challenging racing course have fun and enjoy expect more to come. FPS Crush Pack required! https://www.beamng.com/threads/fps-crush-pack-v3.69138/
This is a Beautiful track. where did you get that mega truck from? I have a truck pack but now the wheels and tires dont load in
World Finals 6: 6th one, tired of this.. 7 here we come Will be a hotfix for this in the future, wanna figure out how to paint better, there has to be a way http://www.mediafire.com/file/351r9h0hvyu0j5m/worldfinals6racing.zip/file http://www.mediafire.com/file/uop6vb8n49sgeiz/worldfinals6freestyle.zip/file
Syracuse 2011 (RepliCustom) Hey Guys, so I'm back with another track after about a month of not having drive to work on any tracks, so i bring you syracuse 2011, i really had fun making this map and i do really hope that you guys have fun using this map. I personally think its my best map to date. this did take about a month and a half to finish. This map has 22 cars on it so you folks with lower end hardware will be able to run it! special thanks to @Mike Bevavava for testing the map and making sure that everything is in working order. You will need @Mjamfan22's crush car pack which i will link below. Enjoy guys! EDIT: had to reupload because racing turns were uneven. Crush car pack: https://www.beamng.com/threads/fps-crush-pack-v3.69138/
Raleigh 2015 (Replica) Hey guys, back with another map, this time its and arena, Raleigh 2015!, made for @gameboy3800, thanks to @NKS1996 and @Mike Bevavava for testing, thanks to @jedipresence for teaching me how to use the road editor and for testing the map, and @Andrew Dickmeyer for testing, this map comes with 4 crush cars so its not hard to run at all. the racing configuration is straightline. It will require @Mjamfan22's crush car pack which i will link below. Enjoy Guys! Crush car pack: https://www.beamng.com/threads/fps-crush-pack-v2.69138/
Here is New Orleans 2013 arguably the peak of monster jam track design. It wouldn't of been possible without @Mjamfan22 's crush car pack which you'll need and, am sure you already have. Just in case you don't, you can get it here https://www.beamng.com/threads/fps-crush-pack-v3.69138/ anyway, here it is. https://www.beam-monsters.com/files/file/22-new-orleans-2013/
Tacoma World Finals Custom 2020 Hello Everyone I am uploading this track for @aroach2005. I did not have any part in making this map just posting it for a fellow track maker. You will need the FPS Crush pack V3: https://www.mediafire.com/file/ip8pqkhqtluwz1p/fpscrushpack.zip/file His words: Welcome ladies and gentleman to the Tacoma Dome for yet another Monster Jam show. Though, this time is different, for a stupid reason FELD decided to hold the World Finals here at the small dome in Washington. Stupid FELD at it again with their creativity and dirt. All jokes aside, this is my first map that is being posted here and I would appreciate any feedback that you can give me. I hope you all enjoy this track. Also, you will need MJ's crush car pack 3, its just like every other map. http://www.mediafire.com/file/6vs92ywt0ptw2ok/TacomaWFCustomR.zip/file http://www.mediafire.com/file/p23ea4d882tccvj/TacomaWFCustomF.zip/file
does anyone know why the World Finals 6 map does this? i have both blank maps and MT fairgrounds but it still looks like this. am i missing something?
That seemed to be an issue with a few people that has come to my attention, as i dont know 100% why yet im still trying to figure it out and will update the map here whenever i come to a conclusion. i think it may be because i did a custom dirt to act like mud and beamng didnt like that one to much