Problem with the texture of a create tyre

Discussion in 'Content Creation' started by Christian Cusimano, Jun 13, 2020.

  1. Christian Cusimano

    Christian Cusimano
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    Joined:
    Mar 29, 2016
    Messages:
    56
    (Update 1)
    Hello , i'm work to make 2 differents rally tyre and after i've make the tyre with blender, every times that i activate the game, spawn a car and choose that tyre, the texture don't appear.
    I know that is a problem with the jbeam but i don't know how to resolve this, i've change the code many times but nothing.
    Someone know how to resolve this problem?
    (Update 2)
    There aren't error with the jbeam, but i've notice that: when i create the dae file with the new tyres, the game substitute his file with the my file and then don't load neither my tires and neither the original ones.
    (Update 3)
    I've recreate the dae file with different names for each one tyres, and the same thing with the jbeam. With this ways i've resolve the substitution of tyres but the write "No Texture" still remain.
     
  2. Sithhy™

    Sithhy™
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    Joined:
    Apr 5, 2017
    Messages:
    3,345
    This is not a jbeam problem, but rather the material file is wrong. You could also clear cache to see if that helps in any way
     
  3. Christian Cusimano

    Christian Cusimano
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    Joined:
    Mar 29, 2016
    Messages:
    56
    In theory is impossible that the problem is the material file, because for make the 2 tyres i've simply copy the rally tyres that beamng.drive made.
     
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