how did you import the map? I also wanna import an Assetto Corsa map to BeamNG but I'm keeping it private.
Honestly, at this moment, it's good to notify people that they are bumping a thread so that they don't do it again, but I agree, it would be useful to tell them why bumping isn't good instead of just saying "B U M P".
That's a bit, harsh. However, he has said worse to me. The dude told me to slit my neck a while back.
This PDF file it gives you a papercraft of the Toyota AE86 from Initial D, You can make it for yourself, It is not perfect maybe you can edit it for me or other people.
dude Im too lazy to change my name cus im getting back into school so just for your special needs I will change my name to something more "mature" and "appropriate" Saying that is screaming is like saying a tuned MKIV Supra backfiring is launching a nuclear cannon. also I do have better things to do, like making stuff for other things and slimming down cus im a fat old bag of potatoes.
I'm getting error textures for the near foliage unfortunately, tried a re-download, verifying cache and integrity and all but still getting the error textures. Anyone else?
I am having the no texture trees issue on this map and many other maps since the release of 0.21. Darn. This was my favorite map too
I think the texture path for the close-foliage has either changed or they've used a new texture that replaces that one and the file path hasn't been updated. I don't think it is something that is too difficult to change, but I'm not experienced with map making in BEAM.NG.
Traduce this Spanish>English en la nueva actualizacion el mapa aparece con errores de texturas en toda la vegetaciĆ³n alguna manera de arreglarlo? ya he limpiado cache