realistic paint damage

Discussion in 'Ideas and Suggestions' started by Mako311, Jul 8, 2020.

  1. Mako311

    Mako311
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    May 8, 2020
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    4
    it is all in the title
     
    • Agree Agree x 1
  2. umustbeloggedintododat

    umustbeloggedintododat
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    I really don't know how this can be implemented into Beam.
     
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  3. Phym

    Phym
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    Lmao like how?
     
  4. CakeOnTheTop

    CakeOnTheTop
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    Jun 2, 2016
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    22
    i always thought you could have it with how disturbed a beam is have the paint fall off but then if you get in a head on collision or bottom out there would be a big gash
     
  5. Nick Xu

    Nick Xu
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    Jul 4, 2020
    Messages:
    23
    A principle of BeamNG is never make fake effects. Most games such as GTA5 uses simple texture replacement for scratches, but they were not real-time calculated, hence not being realistic. So I don't think BeamNG will do such development.
     
    • Agree Agree x 1
  6. _Diamond_Coal_

    _Diamond_Coal_
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    Also its been suggested a LOT of times. Please use search button next time :)
     
    • Agree Agree x 4
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