Help Creating Super Smooth Roads

Discussion in 'Content Creation' started by nicnacnic, Jul 25, 2020.

  1. nicnacnic

    nicnacnic
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    Joined:
    Jul 24, 2020
    Messages:
    1
    Hey everyone!
    I’m working on a really cool map project but I'm having trouble creating smooth roads. I’ve been using mesh roads and the aligh mesh terrain tools to try and create smooth decal roads but unfortunately most of the time they come out a little bumpy, especially on steep switchback roads.
    I'm using the old editor, with a square size of 3. My mesh road width is 30, while my decal road width is 10. I would prefer not to use Blender as I don't know how to use it to create roads.
    If someone has some tips or a better solution that would be great!
    Thanks
     
  2. Aboroath

    Aboroath
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    Joined:
    Aug 25, 2013
    Messages:
    3,804
    I don't think there is a better solution than 3D modeling software for this. Game editor tools have been refined over the years to help with terrain smoothing but I do not think they are ready for prime time in this regard. I've tried many times to get road corners smooth and properly angled. Steep switch backs are the most difficult, even with a high detail mesh road as a base. It appears the terrain information and the mesh road information are not very compatible with each other outside of basically flat. Using the smoothing tools to rectify the jagged step and edges left over from a mesh road only results in steadily worsening conditions when road banking and elevation changes are aggressive. I have had success with World Machine getting super smooth roads however their spline scheme doesn't allow for banking a road yet. There are likely other options to address this better out there. I fully understand your frustration with this though.
     
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