i have another idea, when you start the car, the hazard lights blink twice in the beginning of the video, till 0:13, this is what i mean
NEW UPDATE IS OUT! Ver. 1.4 I've gotten some more ideas... and decided to make them real! This time a bunch of brand new stuff has been added. From Quad turbos to glowing hot brakes... Full changelog: Added Brake Glow when brakes are above 450°C hot Added Quad Turbos for Vivace i3, i4, i5 Reworked Beater with pre-damaged parts and gauge light party Added car key that twists depending on the car's status Added NOS Injection models for all engines Clutching times extended Radiator fan of T-series engine spins now ABS light now is constandly on when ABS system is removed Removed old left over GUI message from LUA code Added config including Quad Turbos Yep, like I said. A ton of tiny tiny details that barely anyone will even notice unless I tell you that they're there... I added those never the less. It's fun! Anyways, get spammed by images now xP The brakes give a nice effect, especially on track use! NOS injection models add a nice extra detail to your engine. Beater is now more beat-up, spawns damaged and has a gauge light party going on, handling even more skewed. A car key that will twist depending on the car's status (when turning the car on, when engine is off and you activate auxilliaries like lights or radio) Have fun! NOTE: The forum Version (Fort Focus) is already updated, as well as the Lite. The Vertex may take a couple of days until moderators approve it.
Sorry for my opinion further. I personally don't like the main gauges looking. Can you remake its for more serious look (and not like was printed at ink-jet printer)?
Inn0centJok3r updated Gavril Vertex NA2 with a new update entry: Added BRAKE GLOW, reworked Beater, added NOS injection models, added Quad Turbos, various details Read the rest of this update entry...
Ummm - was looking through the configs today and I have three issues: 1. A donk is not just a car with excessively big wheels - see this article - perhaps that could be renamed? 2. Are you really gonna attribute that to America as a whole? I mean Murican Muscle can at least be justified, but there are idiots everywhere, ours just happen to make wheels. 3. Murican has one 'r', the config name has two
It’s really simple actually and the only lua required is a bit of code that converts the brake temperature electrics values into things that I can actually use in jbeam code (might not make sense to anyone who isn’t a modded but that’s it) I then used glowmaps that switch between an invisible material or the brake glow texture depending on the temperature Hm well that’s how I always have seen Donk cars. I’m not really sure what to change on it either Also what do you mean with „attributing it to America as a whole“? I just added some USA stuff to it because... it’s an american car The double r can be fixed in a future update then I guess
Oh... it’s kind of a joke about „how everything is bigger in America“ (which it definitely is compared to Germany) Is that a bit too offensive or..? i will in fact make that for default vehicles. Don’t be worried, it’ll come eventually
I guess not if you didn't intend any rudeness, it just seems like you're attributing idiocy in car modifications to America and only America. (I looked for other countries, there were none) It's your mod, which you put a lot of time into, I'm just the lazy guy complaining about some text here and there. It's up to you, I'm just letting you know how it looks to me. One more idea on the subject of joking about other countries - you remember how Top Gear gave the Australian Top Gear double deckers that had the top car upside down, do you think you could make those?
Ford has always named... creatively... based on the market, so it is more than possible it was a Fusion somewhere.
Hey, speaking of Fusions, depending on how much you like doing engine bays, you could help @XTREMEO34 and @P_enta with their Fusion. I can't officially invite you to help, but I figured I'd bring you together. --- Post updated --- forgot the link to the mod - https://www.beamng.com/threads/need-help-ford-fusion.72037/