Welcome back Looks like edge split isn't applied on the car on the trailer, it should be available in the modifier section of blender, it'll make it look a lot better. OT: Not jbeamed yet, as seen by the fact that the mod isn't fully centered. Original mod by 58_Gram.
Thank you, i have been pretty dormant lately. My days of modding are pretty much over, now that i have a business to run. Im happy that people are still improving these forgotten russian special mods, i piddle on the simpler stuff sometimes, like the old d series "bird", converting that. I cant even remember who first made that.
The only UV's I see messed up on the one on the right are the headlight signals and the taillight area ngl. The model itself isn't nearly done lol OT:
look at the reflections this thing needs some serious help looks like it got hit with like 40 baseballs
those are some unfortunate deformities in the polyflow, not uv issues. uvs are for texture coordinates.
well... maybe it did get hit with 40 baseballs. doesn't mean the uv's are screwed (although they kind of are rn for skins). it will get better, I had to redo a lot of stuff because I didn't like the proportions and the fenders weren't true to the actual car. These are very recent changes, earlier pictures show a better model earlier picture (still hard to see anything but better polyflow wise):