Still working on it every day, mainly fixing small details and stuff like that I'll be doing bigger stuff next week probably
It won't haha, downforce will be minimal since these cars get most of their grip mechanically speed will also be lower since it's supposed to be an F3, not an F1 and I won't be doing a stig since I find it quite poorly made, main focus is handling for now. People will be free to make add-ons for this is they want to
This car looks incredibly good. A small question, will we have relatively realistic damage, like the rear of the car shearing off, or will the car's chassis behave as if the engine is not a stressed member of the car?
For the F4 version it would make more sense to just use a NA version of the FCV I4 as that's what real F4 does and maybe give it a simpler floor,front, and rear wing. IMO A F2 car would be too different of a car to include in this they have different wheel bases etc
This car's main goal will be a realistic handling. The chassis is 1 single piece, no parts will tear off (except the front and rear wings), but if I ever do another mod I will try to focus on destruction too I probably won't, this will stay as an F3-based car, with bits of game lore added. it won't be following every single FIA rule either It'll have 2 different leagues as said in the first post tho
Progress report : rear suspension is now done and works properly. front suspension redone with a mono-shock system. needs tuning, but works. engines have been added which means the car can drive now but both of them need tuning. rear wing is jbeamed and both wings generate downforce properly. wheels and tires are working. cameras now work properly, and spawning too.