Trouble assigning material

Discussion in 'Content Creation' started by DaddelZeit, Aug 6, 2020.

  1. DaddelZeit

    DaddelZeit
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    Joined:
    Jul 17, 2019
    Messages:
    3,319
    On my ongoing quest to make an electric covet, I ran into the following issue:
    I edited the games original covet Rear bumper to have no exhaust hole.
    I've renamed the bumper and got it in-game, but the textures don't want to be assigned.
    It just looks like this:
    upload_2020-8-6_17-17-40.png

    Here's my main.materials.json code:
    Code:
    {
      "hatch_bumper_R_e : {
        "name" : "hatch_bumper_R_e",
        "class" : "Material",
        "persistentId" : "5e1d336c-0df5-4a15-aa0c-15623dbhrtjt",
        "Stages" : [
          {
            "colorMap" : "vehicles/common/null.dds",
            "normalMap" : "vehicles/hatch/hatch_bumpers_n.dds",
            "pixelSpecular" : true,
            "specularMap" : "vehicles/common/null.dds",
            "specularPower" : 128,
            "useAnisotropic" : true
          },
          {
            "colorMap" : "vehicles/hatch/hatch_bumpers_d.dds",
            "normalMap" : "vehicles/hatch/hatch_bumpers_n.dds",
            "pixelSpecular" : true,
            "specularMap" : "vehicles/hatch/hatch_bumpers_s.dds",
            "specularPower" : 32,
            "useAnisotropic" : true
          },
          {},
          {}
        ],
        "alphaRef" : 0,
        "dynamicCubemap" : true,
        "mapTo" : "hatch_bumper_R_e",
        "materialTag0" : "beamng",
        "materialTag1" : "vehicle",
        "translucent" : true,
        "translucentBlendOp" : "None"
      },
    The bumper jbeam is attached!
    I really hope I can get some help.
     

    Attached Files:

  2. Alex_Farmer557

    Alex_Farmer557
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    Joined:
    Dec 28, 2016
    Messages:
    3,541
  3. DaddelZeit

    DaddelZeit
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    Joined:
    Jul 17, 2019
    Messages:
    3,319
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