i seem to have been getting more mesh stretching with this update too, particularly with the vivace rally
Not really a bug, but you used to be able to pause the game and make multiple part changes to a car without having the car reload after you make each change. This saved time when changing a lot of parts on a car that you don't need to see and would be nice to have back.
I don't think this has been identified yet, but my G29 doesn't work with Beam.NG anymore, even in safe mode. It isn't recognized by the game.
Sorry, I don't read the all messages here but traffic is weird with that new "stops at the intersections" behavior. It just stops before every MINOR road WHILE AT HIGHWAY.
After the update the Hopper's 5 lug wheel hubs doesn't appear even though it spawns with wheels, after changing/removing some part wheels disappear. It's fine at safe mode though.
Yeah, but that's not the devs problem, that's the mod creator's problem. It's not the devs job to make sure every mod on earth is compatible with the current version. That's why people are fixing their mods themselves, like WBIMP This is not the place to report this problem.
The D-Series CHMSL is now removable, but there is still some shading on the body's texture when it's removed.
i have a feeling it might be mod related, when i go into safe mode it doesnt happen and when i cleared the cache it moved all my mods, and when i went in and moved the mods again, the problem happened again, the preset is the one you spawn in with plus i think the facelift roamer looks a little wonky, i think the headlights are a little too big and the taillights too low