I find some bugs there and there: some textures are missing, lights near machinery has no texture too, some lights in tunnel has no shadows but other has, broken parts at plant disappear when changing angle of view, the nuclear label off the object, material hole near big tube. And suggestion: is it possible to enable car's shadows at most underground floors? And disable blurred lines at the road? And make more long (and more realistic) transition times of tunnel light changing?
Thanks for the to do list, should be interesting to have your impression on the map too, not only stuff that need to be fixed. Missing texture are actualy a mistery because it seem to be different depend of each computer player. For somebody who have the same trouble and/or have a solution please let me know. Maybe could be fixed with Lod specification but It need to be check. Both necessite 3d models adjustments, will be done as soon as possible. Good suggestion, I will check if the game can run it in the light box or with the concerned lights. For the transition no problem it will be done. Not sure how to fix this one, seem to depend of the dds. PS: Actualy I m in hollydays in another country so I can answer only when I have internet connexion, thanks for your comprehension.