Inn0centJok3r updated Gavril Vertex NA2 with a new update entry: 0.20 Fix, NOS now creates fire, Mythbusters config, bug fixes Read the rest of this update entry...
Having a problem where sometimes this car glitches my game to lock at or around 24 fps also the doors don't come off. Other than that this mod is amazing 4.8/5
This mod has A TON of parts so it's obvious it will affect performance, also the doors were never supposed to open (I wish they would open tho, that's the only thing the car is missing)
hello and i have a bug that when i spawn the car it tooks lot of time to load in game and also it tooked a my little fps good mod tho
The long loading time is all due to the abnormally huge amount of files (around 750 files) like Said above The doors do not come off because they physically can not (yet). This is due to an issue with the Automation model‘s door dimensions. They simply reach too far down/the car is too tall. I have some images depicting the issue... gap between door and interior floor. The interior height is left as it is from the sunburst. As you can see, the gap is very large (vertically) If I were to move the floor as deep as the door goes, it would look like this... the above is the driver seat
It looks weird when I'm driving a square wheels vehicle, and idk why beamng devs add square wheels in the game
Why not? Also feel free to use the diff lock settings if you get stuck.. And how can you play at these fps? Nope, the new stuff is not in that yet
I am getting longer loading times but that might be because I have almost 200 mods. --- Post updated --- I've got this 2 or 3 times before it's really funny LOL. --- Post updated --- This acually doesent JUST happen with this mod it happens with mods that have any game breaking assets. Exaple I did it with the RG RC pack. https://beamng.com/resources/rg-r-c-pack.745/