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[CLOSED]Making mods seperate vehicles

Discussion in 'General Discussion' started by Windowsed xp, Sep 12, 2020.

  1. Windowsed xp

    Windowsed xp
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    As it ssays in the title there are many mods that i think would be better if they were seperate vehicles (JDM D-Series and Covet FBK and probably many more) and its just my opinion so dont be offended. Is there any way to get them to be seperate vehicles in vehicle selector? And how to do it?
     
  2. Phym

    Phym
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    you'll probably have to mod it mate.
     
  3. Windowsed xp

    Windowsed xp
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    Well i know that i have to do it, but the main question is how to do that?
     
  4. Phym

    Phym
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    you'll need to edit the badges and the names, unless you want there to be changes.
    also there already is a Jdm D-series.
     
  5. Windowsed xp

    Windowsed xp
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    i mean i just want the change to be in the vehicle selector. ill look at mod files and see
     
  6. Phym

    Phym
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    ok, but please do your research, you say a JDM D series yet there already is one.
     
  7. Windowsed xp

    Windowsed xp
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    i know and i just wanted to edit them to be seperate vehicles, and i wont post it here, cuz its against the rules. if editing the mod for personal use is also againt the rules then i wont do it and just remove this thread
    edit: i cant edit it so ill skip the jdm d series mod.
    --- Post updated ---
    yep cant edit mods without owners permissions even for personal use so closing this thread
    --- Post updated ---
    yep cant edit mods without owners permissions even for personal use so closi
    shit i forgot i dont know how to do it
     
  8. CaptainZoll

    CaptainZoll
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    it's a lot more effort and a waste of file space. you'd have to make a copy of all the unmodified covet parts used in the FBK, and all the contents of the mod folder, then go through the files and replace all instances of "hatch" with"fbk" or something.
     
    • Agree Agree x 1
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