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Trailer Issue - Other Mod Breaking Trailers

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by epsoftwa, Sep 25, 2020.

  1. epsoftwa

    epsoftwa
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    Joined:
    Aug 13, 2020
    Messages:
    7
    I am having some issues with Trailers breaking. I can spawn any trailer I like, open the doors and/or ramp, but when I try to mount the trailer with another vehicle, I just drive straight through it...!


    I had this issue previously but I was not even able to open the doors/ramp.

    A complete reinstall fixed the issue the first time but gave me no idea of where the issue was.




    This latest issue started after installing a MOD but I am having trouble diagnosing which MOD caused the issue as I installed a number of MODS in one go.

    I deactivated ALL MODS but the issue persisted.

    I then deleted everything in the "Documents/BeamNG.drive/cache.0.20.2.0/" folder and restarted BeamNG and tested. Issue persisted.

    I then deleted everything in the "Documents/BeamNG.drive/mods/repo/" folder, restarted BeamNG and tested. Issue persists.

    Safe Mode works fine but does not help me diagnose where the issue is.

    Any ideas, besides a reinstall, would be awesome.

    I am running the latest Alpha BeamNG version - 0.20.2.

    I had the following MODs installed before the issues started:
    • uscbp.zip
    • TPUMedForklift.zip
    • TPUForkableLoads.zip
    • man.zip
    • Jaemie599_Tinted_Glass_Pack.zip
    • hex_wheels.zip
    • GavrilLEDFlashers.zip
    • gavril_t-series_expansion_pack_by_gtg.zip
    • f0rd_engines.zip
    • ch3vy_engines.zip
    • AdjustableCrateLukeVX.zip
    So the issue could possibly be with other MODs I have installed:
    • 235_tires.zip
    • semi_addon_AR162B_v051.zip
    • offroadsemi.zip
    • HighPowerCarPack.zip
    • gtg_commons_by_gtg.zipFuelStations.zip
    PLEASE NOTE - Just removing the plugin has no effect as I believe, when the MOD was activated, it has changed file content/settings somewhere. Removing the plugin from the "Documents/BeamNG.drive/mods/repo/" folder has no effect and the issue persists.

    I am trying to resolve the issue for myself but also for the BeamNG community. We can also advise the MOD Author so they can fix the issue.

    I apologise for this long-winded thread post but I wanted to be clear regarding the issue I am experiencing.
     

    Attached Files:

    • TrailerIssue01-25-09-2020.png
  2. _Diamond_Coal_

    _Diamond_Coal_
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    Joined:
    Apr 5, 2019
    Messages:
    534
    You probably have simplifed collisions on
    BeamNGdrivex64_V69hJXCgUF.png
     
    • Agree Agree x 2
  3. epsoftwa

    epsoftwa
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    Joined:
    Aug 13, 2020
    Messages:
    7
    OMG - Now do I feel stupid...! I was trying to get better gameplay on a low-end laptop and must have switched this on by mistake.

    Thank you so much for helping out :)
     
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