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G27 support

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by lucky74dog, Aug 2, 2013.

  1. lucky74dog

    lucky74dog
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    Joined:
    Jan 21, 2013
    Messages:
    170
    Is Beam NG going to have wheel support? I might have heard it somewhere, and I searched, but I was unable to find anything. It would be a shame if I couldn't use my G27 and Play seat on Beam NG!
     
  2. gabester

    gabester
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    Vehicle Director
    BeamNG Team

    Joined:
    Jun 6, 2012
    Messages:
    2,653
    We support all steering wheels and gamepads, and yes, we support the G27, including the 900 degree rotation, clutch, and H-shifter :)

    Force feedback is not implemented yet, but it is planned.
     
  3. Kryotex

    Kryotex
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    Oct 16, 2012
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    257
    Ok, and how about mouse?
     
  4. JAM3SwGAM3S

    JAM3SwGAM3S
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    Jul 1, 2013
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    380
    When force feedback is implemented will we be able to edit the strength/deadzones etc?
     
  5. gabester

    gabester
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    Vehicle Director
    BeamNG Team

    Joined:
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    2,653
    Yes, there will be a global scale for the strength, and the force feedback will also be tuned individually per car by vehicle authors (to simulate some cars having more assisted steering than others)
     
  6. lucky74dog

    lucky74dog
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    So, when BeamNG is released tomorrow, I could use my G27?
     
  7. Kamil_

    Kamil_
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    Mar 17, 2013
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    Can you read?
     
  8. lucky74dog

    lucky74dog
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    I was trying to trick gabester into saying if beamng is actually being released! It has not worked though.
     
  9. Dr.Bullshit

    Dr.Bullshit
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    Jun 9, 2013
    Messages:
    105
    Lol, nice try.

    Will it also support the LED rev thingy?
    Or do we need an additional programme to make them work (just as in ETS2 for example)?
     
  10. dariush

    dariush
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    Joined:
    Aug 25, 2012
    Messages:
    30
    I ope there is a option to remove the force feedback. I disike it so much...
     
  11. ioustuf

    ioustuf
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    Aug 2, 2013
    Messages:
    35
    Hopefully I will be able to purchase a Logitech G27 soon... At least now I defiantly know it will work with BeamNG "DRIVE", also does anybody here have a link to a G27 for sale for under $200?
     
  12. n0ah1897

    n0ah1897
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    Jan 31, 2013
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    625
    I found an old Logitech racing wheel with force feedback and paddle shifters and a bunch of other goodies for the ps2/pc. Hopefully it works for beamng cuz I don't want to buy a new wheel.
     
  13. Kamil_

    Kamil_
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    Mar 17, 2013
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    691
    Probably not, if I had a G27 I would make it :p
    Who the hell buys a wheel and doesn't use FFB?
     
  14. Drae Rasco

    Drae Rasco
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    Joined:
    Sep 11, 2013
    Messages:
    1
    This doesn't help me set up my G27 i just want to know how to set it up so that it will work. :(, PLEASE RETURN THIS MESSAGE BECAUSE I WANT TO USE MY G27 FOR BEEMNG DRIVE!
     
  15. graysonk95

    graysonk95
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    Joined:
    Aug 5, 2013
    Messages:
    42
    I'd love to see the LEDs supported, the only other game I use my G27 for is Rigs of Rods so obviously the LEDs have never been used.
    I'm not sure if it would be possible or practical, but an interesting idea would be to use them as turn signal/brake light indicators (as an option) instead of just RPM.
     
  16. yusupov

    yusupov
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    Joined:
    Apr 24, 2014
    Messages:
    11
    hey guys, if we bombard fanaleds with requests they could possibly make compatible revlights for beamng. i read theyre going to planning this month (if they havent yet). it may be a bit too obscure a title right now though, idk.

    anyway...i finally bought this after waiting months for it to just come to steam...got impatient i guess. so i know its still early WIP & all that...but i also know there has to be a control config menu somewhere...annnnd i feel like an idiot but i can't find it?
     
  17. SixSixSevenSeven

    SixSixSevenSeven
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    Joined:
    Sep 13, 2013
    Messages:
    6,960
    No GUI, not a high priority. Ultimately you can still edit the inputmap files to change controls so devs are focusing on actual features instead.
     
  18. | ..| Gonzo

    | ..| Gonzo
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    Joined:
    Sep 23, 2014
    Messages:
    19
    0.3.6.9

    still big dead zone for pedals
     
    #18 | ..| Gonzo, Dec 3, 2014
    Last edited: Dec 3, 2014
  19. .Shaman.

    .Shaman.
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    Joined:
    Apr 25, 2014
    Messages:
    8
    Work for me is to press full pedal on the game start, enable the HUD that got pedals... This help see the dead zones still there
     
  20. Flakky

    Flakky
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    Joined:
    Oct 18, 2015
    Messages:
    2
    Hello guys!

    I've got a G27 wheel and everything works fine except pedals.. BeamNG detects all three of them as "slider" value (including Clutch)
    Screenshot:
    https://yadi.sk/i/5vZkSQbekJtPh

    Because of that, I'm not able to setup controls to Trottle and Brake..

    P.S. I've tried deleting all configs and game it self. Drivers are working correctly.

    Can anyone help me with that?
     
    #20 Flakky, Nov 8, 2015
    Last edited: Nov 8, 2015
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