WIP UrbanLORE Car Pack Thread[Not Paid] 24.01.11

Early 90s-10s Bruckell Fullsize Vehicle Pack

  1. Williamson54

    Williamson54
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    Im a bit disappointed with this mod. Alot of the Vehicle's Interior's are slapped in from another car. I feel like, with such a good car model and a very nice addition, there should at least be a little more quality then that. I think this mod should be a bit more than a glorified Pessima with some minor tweaks to the interior and a different body. So far, a bit upset. I would love this mod if It had custom interiors. Otherwise, Great Mod!

    (Add-On, Im mostly speaking of how the gauges are ripped out of another car.)



    Suggestion:
    1. Make custom Interiors for extra satisfaction and uniqueness.
    2. Car Suggestion:
    Make some sort of heavy duty, Izuzu Flat Front Truck to add a differentiation to the mod so its not just small coupes and sedans. I feel like this aspect is commonly missed in BeamNG.

    Sincerely,
    Jon
    Aka Williamson54
     
    #281 Williamson54, Jan 13, 2021
    Last edited: Jan 13, 2021
    • Agree Agree x 2
  2. Urbanmaid

    Urbanmaid
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    I suggest you clear the cache on this game to remove 'no texture' issue, this wheel is vanilla wheel not my creation
     
  3. Ayca

    Ayca
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    Where do i download the Rayton Sabrome? I don't see any downloads for it.


    0EDIT0 Is the mod even out yet? If not, don't say it's not out and yell at me.



    Also, car idea! Maybe a flat head pickup truck? ( on a computer i can't put pics on, you gotta look it up )
     
  4. FS16

    FS16
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    the google drive link in the main post bruh
     
    • Like Like x 1
  5. Ayca

    Ayca
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    Oh, I didn't see a specification that it was that car. I thought it was for one of the already known cars. Thanks.
     
    • Like Like x 1
  6. Jеrrу

    Jеrrу
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    The issue with wheels was caused by "Cars the movie and the video game skin pack". The problem disappeared after I had deactivated this mod.
    And what is wrong with Doyler's hood? I refer to the problem which had already been mentioned before.
     
    #286 Jеrrу, Jan 15, 2021
    Last edited: Jan 15, 2021
  7. Fredr3x

    Fredr3x
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    You said it completely right
     
  8. Alex_Farmer557

    Alex_Farmer557
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    sabrome has the wrong driving configuration for an australian car
    should be RHD
     
    • Agree Agree x 3
  9. HeadlightsThePerson

    HeadlightsThePerson
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    I agree, but maybe this is the version that was sold to people who drive on the right side of the road.
     
  10. Alex_Farmer557

    Alex_Farmer557
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    AUDM cars for the most pard weren't exported, it would make more sense to have it be RHD
     
    • Agree Agree x 2
  11. HeadlightsThePerson

    HeadlightsThePerson
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    Oh
     
  12. Urbanmaid

    Urbanmaid
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    I don't know how to fix the hood beam and it is wip, ill fix it if i can
     
  13. Urbanmaid

    Urbanmaid
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    I solved beagle hood problems, and it will be released with the transmission fix.
     
    • Like Like x 4
  14. Jеrrу

    Jеrrу
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    Nice!
    Is there any way to add brakes to Daewon? There is opportunity to equip it with engine using parts selector, so it is possible to run the (remains of the) vehicle. But the brakes don't present in the list of details.
     
    #294 Jеrrу, Jan 16, 2021
    Last edited: Jan 16, 2021
  15. Urbanmaid

    Urbanmaid
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    It is wip so it has no brakes on its mod
     
  16. Jеrrу

    Jеrrу
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    Ok. Thank u.
     
  17. Urbanmaid

    Urbanmaid
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    New update released on the first thread
     
    • Like Like x 6
  18. Franz027

    Franz027
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    Nice!
     
  19. eggward

    eggward
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    cars fit in great with the rest of the vanilla cars, i love em! i have a question though: do you plan on making an Egos sedan?
     
  20. Jеrrу

    Jеrrу
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    Thank you for the update! The work is done really well. I don't want to seem picky and carping, but the hood is still rather weird. It somehow follows the vehicle when it's torn off. If nodegrabber is used, the hood drags it as there is some sort of an invisible cable stretched between them. Probably there is an odd jbeam?
     

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