I'm glad you posted as I did simpsons logo and it came up with the cartoon so I tried Simpsons car logo still the cartoon. I left the logo as Nissan for realism
Guess who's back... Now with Struts... Now then, time to sort out this mess... Update: The Tuning Saga Begins... This here is the Nabestar Type A 8-spoke alloy wheel, introduced in 1967, it has become a popular choice among Banpei enthusiasts throughout the ages. Here we see a 14x7 inch example with a -3 offset, which fits snugly under the factory guards. A variety of colours is avaliable to cater for different colour schemes and personal tastes. Edit 2: The Nabestar Type B. Differences include shorter, fatter spokes, as well as a wider wheel. Overfenders are required for fitment of this wheel. Shown here in 14x8 -20 Edit 3:
We are almost there exterior wise. Damn this takes me so long. Fxed some shading issues and fixed the lines around the air vent on the rear quarter panel. I still have to fix the shading on the door though. Oh yeah noticed the new (Torq Thrust) American Racing rims? (+ wip pic...you know just in case ). Those are pretty standard but I think they will look quite good in chrome or matte black...I am quite uninspired about modifications at the moment to be honest...if you have any requests make sure to send me a PM I'll see what I can do. Just finished another set of rims. It's fun modeling somethingfrom scrach again ...unlike only moving some verts around. Those are the Boze Alloys "Daytona" I'll edit the proper proportions of the rim and tire later at some point. I think those will be 19".
so much orange ;_; Been getting it in-game trying to mess around with the scaling. I think I got it perfectly in place.
Doesn't look like much yet but 100hp has this 1600lb featherweight roasting the inside rear and folding those skinny 12 inch wheels over in a most entertaining manner. The slidenode struts and solid axle rear are working wonderfully! Being as this is the virtual version of my own car, I am actually suprised at how similar it behaves. The lateral grip and the way it gets upset on bumps are very close, but it breaks the rear tires loose with throttle a tad easier than real life
Well done! Now you just need an LSD so you can slide about (some stiff springs may also help too) I'm assuming that the 100hp version has been tuned, if I recall the 3K didn't have quite that much from the factory
Release is tomorrow. You can see a better pic in the community screenshots. It's based upon the 2013 ford f150 police pickup. Chris if you're reading this can you make a police D15 with the updated files also maybe a fire one so I can do the 2013 f150 fire and rescue?
No more orange and 100% textured. Been working on since 10:30am - 3:45pm. So a total of nearly 7 hours of assigning textures. Fun. That's enough for today. I'll probably do the veg tomorrow so expect the release within 1-4days.
What one's better personally I think the police one Oh nearly forgot reference images If I can find a medical one I will #DEFO make it Still waiting Chris
(imported from here) It has some problems but it looks good ingame, not close to finish. Wheels: Fundador Using Sam's truck jbeam atm, just for looks.
Jeez, at least make it less identical to the Hellpig's shape. Also, make sure to use your own Jbeam rather than use Sam's in the final version.