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Development Screens (Each post contains a picture OR contributing post)

Discussion in 'General Discussion' started by LT. Smell My, Aug 5, 2013.

  1. Rokzy rules

    Rokzy rules
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    379
    I'm glad you posted as I did simpsons logo and it came up with the cartoon so I tried Simpsons car logo still the cartoon. I left the logo as Nissan for realism :)
     
  2. Cardinal799

    Cardinal799
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    Damn skiper, that's one big-ass Crown Vic!

    I kid, and this is looking great man!
     
  3. Rokzy rules

    Rokzy rules
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    When you get bored in paint things happen..... coke capri comic background.png btw you can actually use that as your background :p.
     
  4. Bakasan

    Bakasan
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    Dec 3, 2013
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    Guess who's back...
    1.png
    Now with Struts...
    2.png

    Now then, time to sort out this mess...
    3.png

    Update: The Tuning Saga Begins...
    4.png 5.png 6.png 7.png
    This here is the Nabestar Type A 8-spoke alloy wheel, introduced in 1967, it has become a popular choice among Banpei enthusiasts throughout the ages. Here we see a 14x7 inch example with a -3 offset, which fits snugly under the factory guards. A variety of colours is avaliable to cater for different colour schemes and personal tastes.

    Edit 2:
    8.png
    The Nabestar Type B. Differences include shorter, fatter spokes, as well as a wider wheel. Overfenders are required for fitment of this wheel. Shown here in 14x8 -20

    Edit 3:
    9.png
     
    #2444 Bakasan, Jul 11, 2014
    Last edited: Jul 11, 2014
  5. Ehet

    Ehet
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    163
     
    #2445 Ehet, Jul 11, 2014
    Last edited by a moderator: Oct 21, 2015
  6. Rokzy rules

    Rokzy rules
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    merp.png #BetterThanChris

    - - - Updated - - -

    #Kidding:(
     
  7. SoHigh00

    SoHigh00
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    Nov 11, 2013
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    506
    We are almost there exterior wise. Damn this takes me so long. Fxed some shading issues and fixed the lines around the air vent on the rear quarter panel. I still have to fix the shading on the door though.
    q.JPG
    Oh yeah noticed the new (Torq Thrust) American Racing rims? (+ wip pic...you know just in case ;) ). Those are pretty standard but I think they will look quite good in chrome or matte black...I am quite uninspired about modifications at the moment to be honest...if you have any requests make sure to send me a PM :) I'll see what I can do.
    ß.JPG e.JPG
    Just finished another set of rims. It's fun modeling somethingfrom scrach again :D...unlike only moving some verts around.
    Those are the Boze Alloys "Daytona"
    q.JPG w.JPG

    I'll edit the proper proportions of the rim and tire later at some point. I think those will be 19".
     
    #2447 SoHigh00, Jul 11, 2014
    Last edited: Jul 13, 2014
  8. Yotaak

    Yotaak
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    so much orange ;_;

    Been getting it in-game trying to mess around with the scaling. I think I got it perfectly in place.
     

    Attached Files:

    • screenshot_00016.png
    • screenshot_00017.png
  9. chris_lucas

    chris_lucas
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    WIP GTA IV Buffalo
    BeamNG.drive 2014-07-11 23-35-28-784.png
     
    #2449 chris_lucas, Jul 11, 2014
    Last edited: Jul 11, 2014
  10. Goosah

    Goosah
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    BeamNG Team

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    Screenshot 2014-07-12 02.08.55crop.png Screenshot 2014-07-12 02.07.38crop.png

    Doesn't look like much yet but 100hp has this 1600lb featherweight roasting the inside rear and folding those skinny 12 inch wheels over in a most entertaining manner. The slidenode struts and solid axle rear are working wonderfully! Being as this is the virtual version of my own car, I am actually suprised at how similar it behaves. The lateral grip and the way it gets upset on bumps are very close, but it breaks the rear tires loose with throttle a tad easier than real life :)
     
  11. Bakasan

    Bakasan
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    Well done! Now you just need an LSD so you can slide about :p (some stiff springs may also help too)

    I'm assuming that the 100hp version has been tuned, if I recall the 3K didn't have quite that much from the factory:eek:
     
  12. chris_lucas

    chris_lucas
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    Front beams now fits wonderful sometimes the bumper explodes but that's how GTA works.
    BeamNG.drive 2014-07-12 10-11-39-619.png
     
  13. Rokzy rules

    Rokzy rules
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    379
    dat ass doe.png Release is tomorrow. You can see a better pic in the community screenshots. It's based upon the 2013 ford f150 police pickup. Chris if you're reading this can you make a police D15 with the updated files also maybe a fire one so I can do the 2013 f150 fire and rescue?:confused:
     
  14. FastestClassic

    FastestClassic
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    Aug 4, 2013
    Messages:
    514
    muh nem has chenged yey
    screenshot_00002.png
    And yes, custom colors work.
    screenshot_00000.png
    and yes, my graphics suck
     
    #2454 FastestClassic, Jul 12, 2014
    Last edited: Jul 13, 2014
  15. Yotaak

    Yotaak
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    No more orange and 100% textured.

    Been working on since 10:30am - 3:45pm. So a total of nearly 7 hours of assigning textures. Fun.
    That's enough for today.
    I'll probably do the veg tomorrow so expect the release within 1-4days.
     

    Attached Files:

    • screenshot_00027.png
    • screenshot_00028.jpg
    • screenshot_00029.png
  16. Rokzy rules

    Rokzy rules
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    What one's better personally I think the police one:confused:


    U got fished.png fire!.png Oh nearly forgot reference images


    fordf150ssv-02-627x333.jpg 2013-ford-f150-ssv-fire-front.jpg

    If I can find a medical one I will #DEFO make it :p

    Still waiting Chris waiting.gif
     
    #2456 Rokzy rules, Jul 12, 2014
    Last edited: Jul 12, 2014
  17. Holland

    Holland
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    May 23, 2013
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    982

    (imported from here)

    It has some problems but it looks good ingame, not close to finish.

    Wheels:
    Fundador

    Using Sam's truck jbeam atm, just for looks.
     
    #2457 Holland, Jul 12, 2014
    Last edited: Jul 12, 2014
  18. chris_lucas

    chris_lucas
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  19. Cardinal799

    Cardinal799
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    Oct 15, 2013
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    1,068
  20. Holland

    Holland
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    I didn't even think about the HellPig. And Don't worry about the jbeam.
     
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