I was wondering if the game will implement slow-motion like the indie game Overgrowth does? Being able to use slow-motion in replays like has been suggested here before is a great idea but if it is possible to also have Overgrowth in-game style slow-motion then that would be insanely awesome. Overgrowth allows you to just hold down "Tab" at any point during that game to enter slow-motion in "real-time". It's really cool and would be perfect for BeamNG. Here is an example from Overgrowth... what do you think? http://www.youtube.com/watch?v=5e2sopuqBYQ
It has already been suggested in this thread : http://www.beamng.com/threads/622-SLOW-MOTION?highlight=slow Read the Tdev's reply.