Released Satsuma 1000 (UPDATED)

Discussion in 'Land' started by Dayz Me Rollin', Nov 21, 2018.

  1. DaddelZeit

    DaddelZeit
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    is msc made in unity? if yes, then just rip them with a tool like uTinyRipper.
     
  2. Born 2 Drive

    Born 2 Drive
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    Right, I'll give this a go! ;)
     
  3. stale

    stale
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    you’d have to use a program like audacity to stretch the pitches around for the number of samples beam’s sound engine needs, and a “throttle off” sound if there is one
    while you’re at it, adding the ingame starter sounds should work (separate the first crank from the looping part)
     
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  4. Born 2 Drive

    Born 2 Drive
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    Thanks, but I've been modding engine sounds for literally years.This is all stuff I knew, but I really appreciate that you care about stuff like the pitch and the throttle off, not many people do. ;)
     
  5. stale

    stale
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    ah my bad, carry on and good luck
     
  6. Dayz Me Rollin'

    Dayz Me Rollin'
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    Even though you have almost zero chance of getting it to sound right using just the provided sound clips in the FMOD sound system (they distort way too much and you have next to zero control over how much it does), here's some info.
    upload_2021-2-21_20-15-3.png
    Not a chance in hell, even the MSC dev was looking to replace these crap samples sooner or later
     
  7. Born 2 Drive

    Born 2 Drive
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    Well, I've done it.
    All I changed was the pitch (to be rpm correct) the volume and trimmed the clips slightly. Other than that, they're exactly the same samples as in MSC, just in FMOD.

    Note: I've only put the sounds on the 988cc engine.

    Tell me what you think. ;)
     

    Attached Files:

    #927 Born 2 Drive, Feb 24, 2021
    Last edited: Feb 24, 2021
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  8. stale

    stale
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    maybe just attach the sounds if possible and not a copy of the mod so i can drop them in :p
     
  9. Franz027

    Franz027
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    What does change?
     
  10. Born 2 Drive

    Born 2 Drive
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    Well, this copy already has them in. I don't see why you wouldn't want that. o_O
     
  11. stale

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    fair enough lol i'll try it out
     
  12. Born 2 Drive

    Born 2 Drive
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  13. stale

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    wow, really impressive work! for only having two samples and with the ingame satsuma having inaccurate pitches, it's a really solid attempt :cool:
    they sound really smooth, but could use some more grunt, and they sound weirder at the engine than the exhaust, a little bit tinny
    it fits better than the forza sounds imo
     
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  14. coolgamer55

    coolgamer55
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    it's good
     
  15. Dayz Me Rollin'

    Dayz Me Rollin'
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    No you used sound samples from the Ruscko for "idle" and so on, sounds entirely different lol

    anyways guys
    1:1 with MSC using the crappy old sbeam system.


    go away, bug off, stop asking etc
    it literally takes 20 minutes to setup if you wanted it so badly, but no you had to flood the thread with atleast 2 pages of asking for it. (in entire thread's history not just recently)
     

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  16. l'Antonin

    l'Antonin
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    this is a good mod !
    just it is normal ? add a turbo on the exhaust don't up the performances
     
  17. kone_lift_official

    kone_lift_official
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    No texture wheels glitch fix it
     
  18. Jakux

    Jakux
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    Clear cache
     
  19. SuperShep1

    SuperShep1
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    no.
     
  20. Speedmos17

    Speedmos17
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    Yo Wtf?
     
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